Many thanks. I was aware of that but thought they were hard caps?Edict caps were introduced in 2.8 I think?
Edicts - Stellaris Wiki
stellaris.paradoxwikis.com
* Note * Dictatorial government no longer boosts edict cap
Many thanks. I was aware of that but thought they were hard caps?Edict caps were introduced in 2.8 I think?
Edicts - Stellaris Wiki
stellaris.paradoxwikis.com
* Note * Dictatorial government no longer boosts edict cap
Your friends love criminal syndicate? How? Are they aware crime branch offices are completely broken? (They make negative money)Love the first contact system, enjoy the espionage system (haven't used it much, friends have really enjoyed the combination of criminal syndicate and espionage now though),
Yes, he had that bug from smaller frontier worlds, but was still making money off of developed worlds (like the capitals of other players), allowing him to make a lot of money that he then invested into operations to exploit his espionage bonuses. Irrc, the issue is related to the criminal job reducing those planet's trade value to negatives (and a percentage of a negative is, well, a negative...).Your friends love criminal syndicate? How? Are they aware crime branch offices are completely broken? (They make negative money)
Have you actually used the spy system?Zero-content ripoff DLC. Spies that do basically nothing and a really lame 'become the crisis' ap. Looks like a bunch of summer workers cobbled it together to be honest. Maybe worth 2€ for the one lol game of spamming crisis potatoships and that's it, but 20€ is just a way of saying "we don't really value you as a customer". Okay, no problem. There's no shortage of game studios these days.