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Gilga

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Actually you cannot have roads for trucks only but you can force trucks using only certain roads.
You can build districts covering only specific roads and use the heavy traffic ban policy on the other part of the area. I already done something like this to avoid trucks going everywhere in the city I am developing now, and it works pretty well.

You can build districts inside other districts, so you can build paths for your trucks. But you cannot force other cars not using a roads.

What would halp is having a squared brush and not only circolar brushes. That would allow for more precise design of districts.

I think would not be difficult to have different speeds because the game already differentiate between heavy traffic and normal traffic (in fact heavy traffic never do a U-turn or cross a road to enter a building, while normal veichles do and it's a good idea to build U-turn ramps on large roads to allow the trucks to turn faster instead of having to follow the entire road if they need to enter a building, ie freight terminal, that's on other side direction of the road) and I think it differentiate as well emergency veichles.

Emergency veichles should be allowed to overtake other veichles (other veichles should stop until the emergency car is gone).
 

DCT1080

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Another thing that bugs me are the 100 kph farm tractors...

lol. Tractors on the highway going 100kph. I guess I need to see that for myself! No that is not a European thing.

JCB make tractors that can indeed travel at 100kph. I'm not sure that they are allowed on highways, however.

As for the speeds on roads, they are percentages, not measurable speeds. So traffic on highways can travel at 100% speed and on two lanes at 40%. Making trucks in general travel at about 80% the speed of cars would be a great idea, but then you would have to implement an overtaking protocol, otherwise the everything will travel at 80% speed behind a truck in the same lane.
 

EvilTom

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In the UK, on most major roads there is a lower speed limit for trucks as there are for cars. Therefore I just present that lorries (trucks, sorry I have to call them lorries) should just have different speed limits on highways rather than making them slower by another means.

For example: On motorways (highways in game) cars can travel up to 70mph. Vehicles that are towing (ie: cars with trailer or caravans or articulated lorries) have a speed limit of 60mph.

On the agricultural tractor thing... I agree that tractors shouldn't travel 100kph on a highway. It's a bit unrealistic. BUT it's just a stylistic difference. For long distances a proper lorry would be used, surely?
 

Ravendiscord

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I think the problem is with the coding they used for determining what routes the Cim's take. How is it that there can be 50 or so cars struggling down one route and ignoring a route that may be longer in distance but shorter in time (due to the traffic on the shorter route)?

How the Cim's regard lanes on the road wouldn't be an issue if they actually used alternate routes. The cities I build always have more than one way to get someplace however all I've seen was the shortest distance being used, not the shortest time. Im forced to presume that calculation does not include traffic.

Edit for tiny bit more clarity:

It looks to me like when Cim1 is calculating a route from A to B Cim1 is totally unaware of Cim2-1,000,000 while doing so.
 
Last edited:

Polarisan

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I noticed that there's an obscene amount of truck traffic because normally the "deliveries" are made 1 truck = 1 business. It doesn't work like that down here at least. One truck goes to at least 10 shops at a time. I don't know if that's too hard to implement, but it'd be a good solution to the amount of traffic which is unreal.
 
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Itphings_Monk

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As a truck driver I think it would be interesting to have the vehicles more realistic. Trucks can reach high speeds but they reach them slower depending on heavy their load is. If you want them more realistic you need to have to accelerate slower and make turns slower. How fast I see these trucks with trailers turn and I see the trailers rock back and forth like a swing they would be constantly be rolling over and crashing. Trucks and trailers have very high centers of gravity and for some reason they decided to have them rock like crazy. Makes me laugh and cringe sometimes :eek::D
 
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EvilTom

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As a truck driver I think it would be interesting to have the vehicles more realistic. Trucks can reach high speeds but they reach them slower depending on heavy their load is. If you want them more realistic you need to have to accelerate slower and make turns slower. How fast I see these trucks with trailers turn and I see the trailers rock back and forth like a swing they would be constantly be rolling over and crashing. Trucks and trailers have very high centers of gravity and for some reason they decided to have them rock like crazy. Makes me laugh and cringe sometimes :eek::D


I think it's funny and it's a nice 'cartoony' or character giving aspect to the game.