"Introduction"
Following their terrible loss at hands of Baltic Pagans in battle of Saule (1236), Livonian Brothers of the Sword - military order formed to cleanse (or cleave, most of the time both) last Pagan bastions in Livonia - had to turn to their Teuton allies down south. Brothers formed the Order, Livonian Order, and with Teutonic aid embarked on crusade in what is known now as Latvia once again. Until 1290 all Baltic Pagans found themselves under Livonian rule. Their new overlords attempted moving even futher east - towards Novgorod, but got denied twice at Lake Peipus (1242) and Rakvere (1268). Next Hochmeisters never abandoned their ambitions to bring Russia back to Pope, even though they simply had no resources to achieve this. The Crusading Spirit was weakening in Europe, when it became clear that Jerusalem will not fall to Christians - especially with sudden emergence of Ottoman threat in Asia Minor and Balkans, who now became main enemy of Christian world. Numerous crusades have been called against them, none of them successful. Nobody would bother with crusades in Russia, when dangerous Ottoman army goes from victory to victory and soon might destroy Konstantinopoli, or even reach Rome.
In 14th Century restoration of Polish Kingdom and, a few decades later, Polish-Lithuanian union of Krewa (1385) meant troubles for unruly Teutonic Knights. Livonians, officialy subordinates of Teutons were dragged into a fatal wars between Order and Poland-Lithuania. Some of Livonian Knights witnessed with their eyes annihilation of Teutonic might at Tannenberg (Grunwald) in 1410. Crusaders had to attempt most risky endeavors to halt their rivals advance. Livonians themselves got involved into Lithuanian succession war between friendly contestant, Svitrigaila, and pro-Polish Sigismund. Livonians paid for their involvement dearly - together with Svitrigaila they were destroyed at Pabaiskas, in Lithuania. It was a little, personal Tannenberg for Livonian Order. Hochmeister Franco Kerskoff was killed, same as many high-ranked Order's officers. Nearly whole elite of Order perished in one battle.
Catastrophe after catastrophe, Livonian Order was not benefitting from its allegiance to Teutons at all. Few months after Pabaiskas, Livonian Knights had to concede most of their internal influence. Order was a major power in Livonia, but the region itself was most interesting mix of bishoprics, towns and many different entities, all under Order's protection. Formation of Livonian Confederation (1435) brought all the region under one authority. Knights decision was a true glove slap for Teutons, who themselves fought any non-monastic groups in Prussia and Pomerelia - Prussian Confederation's officials were begging Polish King to destroy Teutons once and for all whenever they had a chance to. Another Confederation up north finally brought all local entities together, ensuring at least slightly more bright future for Livonia.
Nine years later Poles and Hungarians led crusade against Ottomans once again. On 10th November of 1444, at Varna, King of Poland and Hungary Władysław III, Vlachs and remnants of Bulgarian Tsardom faced Turks again. A few days later Poland and Hungary lost a king, Vlachs were brought back under Turkish boot, and hope to restore any Bulgarian state was lost, maybe forever.
Now there was no doubt where the main enemy lies. That loss was the last thing needed to free Knights from their bond with Teutons. Entering Russia is impossible - it is hard to match army of Moskva's Knyaz in numbers, and nobody in Europe cares abut Russia in slightest. Teutons, forever drunk with their lost might cannot see anywhere past Poland or Lithuania. Doomed to fall, they still oppose the people who defended real Christianity in Varna, and they cannot be taken seriously.
"There is no need to stick with a crusading past in Livonia, when real crusades are taking part in Balkans. Far enough from us. No more being bound by tradition that will lead us to our downfall. We need to protect our people, and our homeland. It is time to start acting. It is time to become free, for once."
Attributed to Heinrich Vincke von Overburg, Hochmeister of Livonian Order after Battle of Varna.
Words of Wisdom
Hi guys wassup hayaduin zazazaz.
I started playing EU4 for real relatively recently (full collection was 75% off when Art of War was released), but there was a bug with save compression in 1.8 patch. I lost few cool saves, got heartbroken, and stopped playing for a while. But recently I felt like playing again, giving Milan -> Italia another go (and I had fabulous fun), and now that I more or less understand EU IV mechanics, I am hoping to play some more. Then, few days ago, I randomly went to check some of my older AARs I was writing (some died because lazy, others because of PC crashes
So I looked a bit north, and stumbled upon my old friend, from first serious AAR I was writing on Paradox, from For the Glory (glorious remake of EU2). Livonian Order. Oh the good times. Since it was technically EU2, I had to write and mod a lot to make it more interesting (but I like modding no probs, I am the king). What I always loved about EU series (well, EU2) is imagining how the people and regions I am taking care of are developing. Being the man of liberal values, basically FREEDOM, with the help of some good and bad events and (good or bad) storytelling I wanted to make a story about evolution of extremely decentralized mess of bishoprics, cities and military order into modern, liberal, Western republic, something like what if Swiss and Dutch melted into one, etc. etc. I really loved the concept, even though not many people were visiting FtG AAR corner, I had my fun!
Then my HDD died and I lost everything, including backup saves. Oh the life
TAKE THAT RUSKI WHITE EAGLE BEST EAGLE.
And I come to EU4. No, it still doesn't have enough stuff I would love to see. Ideas are great...idea, huh, but sliders had some more, ehm, story value to me. You see a country with max Aristocracy, Quantity, and Serfdom - Russia, no doubt. Quality, Land, Offensive - Prussia. Naval, Free Trade, Innovative - Great Britain, etc. It wasn't much, but it was something - still, ideas are vastly superior concept naturally and I like'em a lot. Now that we are technically in 2015, I think it's way easier to do something like this in a video game. If Paradox would make a DLC that simulates development of society, allows you to see, affect and be affected by it, no jokes I would legit pay 50€ for it (as long as it's not horribly bugged, hah). That's the last main thing remaining - monarchies and government systems overall, yeah, could use some more fleshing out and stuff but society is way more important to me personally.
Still, my goals remain more of less the same - preserve the existence (although not neccesarily independece) of Livonia, make it happy and succesful, lead it towards the freedom, liberalism and enlightment, also unholy wealth, prestige, and banter at the cost of other nations. EU always favoured giants, yes, but I feel like I can stay small and still have some impact on the history. I have some ideas. If we go down - huh, at least we tried our best!
Speaking of ideas, Livonian Order can reform into Courland at ADM 10, and Courland's ideas are so funny, each one of them is really cool. I wish I could become Republic at some point, at least for a while, but sadly this usually requires you to basically get self-wrecked, and seeing as we will be encroached by Russia, Sweden and Commonwealth, hehe...we cannot allow that.
On a purely technical note, I am somewhere between a history book and gameplay, trying to connect both. I like a bit of background story, but want to play the damned game after all. I try to avoid any fabular parts like dialogues etc, mostly because I suck at doing them
As for episodes, it depends. Sometimes I can make four episodes in three days, and then get lost for a month...this time I have nothing to mod really (I was always doing modding in any AAR ever as far as I remember), so it potentially might be easier.
Ye, about it. If you see intro but no episode, no worry, I am posting number 1 right after that.
Bonuses: None
Difficulty: Normal
Lucky Nations: On
Copperhead Mode: Off
Game version: 1.9.2
DLCs: Conquest of Paradise, Weatlh of Nations, Res Publica. If I will get a chance to buy Art of War and it applies to already started games then maybe Art of War later on.
Mods: Better UI and T.B.A.R.W, just for the looks and convienence
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