You can inflict tremendous WE with < 50% war score, and there are ways to ensure it stays low while doing it. Are you going to give call for peace at sub-50% war score too? If so, based on what criteria, and wouldn't that allow inverted situations whereby the AI is forced into sitting on "call for peace" and racking up huge WE?
That will just lead to variant tactics like sieging everything but one fort down, and leave some mercenaries on it to prevent the defender from recruiting anything, but not actually enough to siege it down.
You can only get 100% with full siege. They could just let one province be unsieged. So it's not like it solves anything. Making the warscore less than 100% makes it incredibly annoying when you can't get the WS required to get what you want in any small amount of time.
That's a good point. Frankly, I think that the current system depends far too much on sieged territory for warscore, and should be far more flexible. It should incoporate things like income, debt, number of loans + ability to pay them back, manpower, sieged territory, and so on. This would mean that there'd be a lot more ways to bring up higher warscore than just sieging, and would avoid sieging-exploits.
Furthermore, it makes sense since, especially for big nations, the huge correlation between warscore and peace cost doesn't really make too much sense. What I mean to say is that a fully sized Ming would be far more "wiling" to lose 100% warscore worth of provinces than a Ming half that size, since they own more land and are more powerful and, as such, stand less to lose by losing that land (especially when faced with the alternatives like the nation falling apart due to being crippled). Thus it makes sense that if I want 5 provinces from a nation only 15 provinces big I would need to siege most of it, but why would i need to do that same for a nation hundreds of province large?
Furthermore, even for large nations, issues like gigantic outstanding debts and running out of manpower would be
huge issues, perhaps far more so than losing some land as they endanger the long term survival of the nation. They not only make it internally more vulnerable, but also opens it up for more invasions and foreign subjugation.
Do you guys think a more dynamic way to get warscore would help matters?