Why?
Have you ever seen a game where Bavaria grew big ? because i've always seen them collapse and get eaten by Augsburg, Bohemia, Austria, The Palatinate, Wurzburg and even rarely Salzburg! but in all my 2500 hours i've only seen the ai get big as bavaria a couple of times dare i say 15% of the time.
Don't get me wrong, I'm not suggesting that Bavaria should become the new france or brandenburg I only wish for them to be buffed just enough to keep itself from being eaten and perhaps even eventually eat up all of the lands that it holds today. Because in history Bavaria was strong enough to keep its own military as a state of Germany
Now, Moving on the the actual suggestion
1# A slight buff to the leader or heir at 1444?
The Bavarian starting leader and heir both suck, the heir worse than the actual king and isn't even old enough to be made general himself at the beginning it makes it hard to get ideas and maintain tech at the same time for the first few years
2# A touch of flavor
Just a few flavor events would make playing as Bavaria more satisfying
Although I have nothing to say about should be added since I myself don't know much about Bavarian history but I'm sure you devs can come up with something spectacular
3# A slight buff to the national ideas
As it is right now they're really good, Especially for maintaining an economy and that's just what the Bavarian ideas are good at but I think they could use something to compensate for that -10 stability cost which I'm sure not many people appreciate in any idea tree, then there's 2 ideas dedicated to remaining a monarchy (+50% heir chance, +1 legitimacy) and finally +1 prestige. Those are usually ideas that are great to have 1 or 2 of to counter balance an OP idea group but bavaria has 4
I'm not saying any should be removed (perhaps the stability cost could), But I think one of these ideas could be merged in with another (specifically the +50% heir chance into +1 legitimacy) and in its old spot replaced with one from a list i am about to put below, I'm sure one of which is fitting for Bavaria but I cannot choose which one because again I do not know much about Bavarian history:
Fort Maintentance reduction
Fort Defence
Manpower
Garrison size
Army tradition
+1 Diplomatic relations
Goods produced
reduced maintenance
morale of armies
Idea cost reduction
unjustified demands
regiment cost reduction
advisor cost reduction
^ Now obviously im not suggesting all of these, just asking for you devs to consider at least putting one of them into the ideas
Perhaps buffing the production efficiency by 5? this one may be pushing it but, right now german ideas have +10 production and bavaria also has +10 production, This can be lived without since again it's not a big improvement, I just thought bavaria was one of the more productive states of germany but i could be mistaken
But as much as I wish for them to get a slight bonus to quality such as 2.5 extra discipline or +10 morale I think the most fitting is one regarding manpower/manpower recovery or a forcelimit increase
Thank you for reading this far and I hope I did well on grammar and it isn't absolutely atrocious ;P
________________________________________________________________________________________________________________________________________________________________________
Additionally could one of you moderators edit my title to say: "A suggestion to buff Bavaria and give additonal flavor" , Thanks
Have you ever seen a game where Bavaria grew big ? because i've always seen them collapse and get eaten by Augsburg, Bohemia, Austria, The Palatinate, Wurzburg and even rarely Salzburg! but in all my 2500 hours i've only seen the ai get big as bavaria a couple of times dare i say 15% of the time.
Don't get me wrong, I'm not suggesting that Bavaria should become the new france or brandenburg I only wish for them to be buffed just enough to keep itself from being eaten and perhaps even eventually eat up all of the lands that it holds today. Because in history Bavaria was strong enough to keep its own military as a state of Germany
Now, Moving on the the actual suggestion
1# A slight buff to the leader or heir at 1444?
The Bavarian starting leader and heir both suck, the heir worse than the actual king and isn't even old enough to be made general himself at the beginning it makes it hard to get ideas and maintain tech at the same time for the first few years
2# A touch of flavor
Just a few flavor events would make playing as Bavaria more satisfying
Although I have nothing to say about should be added since I myself don't know much about Bavarian history but I'm sure you devs can come up with something spectacular
3# A slight buff to the national ideas
As it is right now they're really good, Especially for maintaining an economy and that's just what the Bavarian ideas are good at but I think they could use something to compensate for that -10 stability cost which I'm sure not many people appreciate in any idea tree, then there's 2 ideas dedicated to remaining a monarchy (+50% heir chance, +1 legitimacy) and finally +1 prestige. Those are usually ideas that are great to have 1 or 2 of to counter balance an OP idea group but bavaria has 4
I'm not saying any should be removed (perhaps the stability cost could), But I think one of these ideas could be merged in with another (specifically the +50% heir chance into +1 legitimacy) and in its old spot replaced with one from a list i am about to put below, I'm sure one of which is fitting for Bavaria but I cannot choose which one because again I do not know much about Bavarian history:
Fort Maintentance reduction
Fort Defence
Manpower
Garrison size
Army tradition
+1 Diplomatic relations
Goods produced
reduced maintenance
morale of armies
Idea cost reduction
unjustified demands
regiment cost reduction
advisor cost reduction
^ Now obviously im not suggesting all of these, just asking for you devs to consider at least putting one of them into the ideas
Perhaps buffing the production efficiency by 5? this one may be pushing it but, right now german ideas have +10 production and bavaria also has +10 production, This can be lived without since again it's not a big improvement, I just thought bavaria was one of the more productive states of germany but i could be mistaken
But as much as I wish for them to get a slight bonus to quality such as 2.5 extra discipline or +10 morale I think the most fitting is one regarding manpower/manpower recovery or a forcelimit increase
Thank you for reading this far and I hope I did well on grammar and it isn't absolutely atrocious ;P
________________________________________________________________________________________________________________________________________________________________________
Additionally could one of you moderators edit my title to say: "A suggestion to buff Bavaria and give additonal flavor" , Thanks
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