• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Ragga

First Lieutenant
19 Badges
Apr 9, 2015
277
0
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Sengoku
  • Hearts of Iron IV: Cadet
  • Age of Wonders: Planetfall Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • Steel Division: Normandy 44
  • Crusader Kings II
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines
  • Crusader Kings II: The Old Gods
With Euguen Systems stating that an MM system will now be implemented... I have a suggestion (sry for double post). Most people who are playing without a buddy or two don't enjoy playing against set teams, why make it possible? Furthermore, if you have a buddy or two, why would you enjoy beating a group of randoms when you know you have the advantage... actually I do know why :)

Here is the solution... after selecting Multiplayer 'PLAY NOW' / 'MatchMaker' (however they want to phrase it as long as it automatches you to a player or players of the same skill) gives the player the following choices:

1. 1v1 MM
2. 2v2 Random MM (equal teams to the best the MM system can do)
3. 3v3 Random MM (equal teams to the best the MM system can do)
4. 4v4 Random MM (equal teams to the best the MM system can do)

5. LARGE Random (this is a random MM that could range from 5v5 - 10v10... this would be based on the population searching for games and player skills - nonetheless, the teams would be matched to be as equal as possible... NO STACKED SEAL BEATINGS)

6. Team Games (SET TEAMs)


If this could be done, THERE WOULD BE NO NEED FOR A LOBBY... If you are playing by your self, just go to one of the Random MM game choices; this would provide you with the best experience... one that would result in you playing with/against ppl of similar skill. It will leave you with a feeling that, although you may have not won, at least you felt it was a FAIR game.

If you are with a buddy or two, select TEAM GAMES and get paired up with other ppl playing TEAM GAMES!!! While it searches for other teams to play against, you can still communicate in a waiting lobby.

This makes the best SENSE
 

Feeblezak

Major
74 Badges
Jul 29, 2013
591
1.612
  • Crusader Kings II
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Apocalypse
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Dharma
  • Crusader Kings III
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Stellaris: Lithoids
  • Europa Universalis IV
  • Europa Universalis IV: Common Sense
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Rule Britannia
  • Victoria 2
  • Stellaris: Nemesis
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Dungeonland
I don't want 10v10s restricted to 5v5 because the matchmaker fails.

Other than that the solution is fine I guess. There should still be a skirmish lobby that you can invite people to if you just want to mess around or do themed games and the like
 

Ragga

First Lieutenant
19 Badges
Apr 9, 2015
277
0
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Sengoku
  • Hearts of Iron IV: Cadet
  • Age of Wonders: Planetfall Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • Steel Division: Normandy 44
  • Crusader Kings II
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines
  • Crusader Kings II: The Old Gods
I don't think it would... unless the population searching for MM is small, and in that case getting a fair 10v10 would take forever.

I do like the skirmish option... maybe in the Skirmish Lobby (as it is) you could invite players.
 

Destraex

Field Marshal
72 Badges
Aug 18, 2011
2.979
1
  • Semper Fi
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Arsenal of Democracy
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Vikings
  • Stellaris: Galaxy Edition
  • Hearts of Iron III: Their Finest Hour
  • A Game of Dwarves
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sunset Invasion
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Achtung Panzer
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
I think both are needed. However I welcome a mm system where people in lobbies were basically just setting noob traps. Most of what I want to do is coop with some very incompetent friends vs the ai. If that's not possible I may as well not buy.
 

Ragga

First Lieutenant
19 Badges
Apr 9, 2015
277
0
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Sengoku
  • Hearts of Iron IV: Cadet
  • Age of Wonders: Planetfall Sign Up
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normand 44 Sign-up
  • Surviving Mars
  • Steel Division: Normandy 44
  • Crusader Kings II
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines
  • Crusader Kings II: The Old Gods
That is why I suggest in the skirmish menu you can invite friends to play either against you or against the ai... like the live feed from twitch today.

And I would be more than happy to play with ya
 

GoraSahib

Corporal
14 Badges
Jan 5, 2014
38
0
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV
  • Hearts of Iron III
  • Lead and Gold
  • War of the Vikings
  • Hearts of Iron IV: Cadet
  • Steel Division: Normandy 44
  • Steel Division: Normandy 44 Deluxe Edition
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 - Second Wave
  • Surviving Mars: Digital Deluxe Edition
  • Steel Division: Normandy 44 -  Back to Hell
Any discussion of eliminating a public match lobby option in favor of a MM is contingent on the quality and effectiveness of the MM. If the player base feels the MM isnt working well, and they dont have the choice of public matches then the game could see a population walk out. So, much of this talk hinges on what parameters the MM uses to create "fair" matches.

I would say the MM needs to look at more than just win/loss ratios. Obviously unit kill/losses ratio should be a factor. Total time in matches could be a parameter. Unfortunately, since there arent victory point locations this cant be part of the equation.

Anyway, Im looking forward to using the MM and I like what was outlined in the original post. However, I feel you cant just eliminate the public match lobby option. This is why I advocated in another thread a reward system for participating in the MM.
 

Destraex

Field Marshal
72 Badges
Aug 18, 2011
2.979
1
  • Semper Fi
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Arsenal of Democracy
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Vikings
  • Stellaris: Galaxy Edition
  • Hearts of Iron III: Their Finest Hour
  • A Game of Dwarves
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
  • Dungeonland
  • Crusader Kings II: Sunset Invasion
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Achtung Panzer
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
What happens when the MM cannot find anybody any longer after the game is six months old. That's when clans and friends need to be able to setup lobby invites or wait for games. Otherwise everybody waits for hours randomly hoping something is going on in the match maker.