A simple idea on how to improve the investment pool mechanic

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iltarixxx

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I quite like the idea of investment pool and make construction of buildings a more involved process.

But when it comes to free economy, I think there are ways to "meet in the middle". By using some sort of "investor's opinion" or pool system.

While players will still be able to dictate what they want to build, we can also have an opinion meter for different types of buildings, for example.

Lumber Mill | 42% of the investors want to invest in this building
Textile Factory | 35% of the investors want to invest in this building
Furniture Factory | 16% of the investors want to invest in this building
.
.
.

So that player who wants to role play can still do so, and let the game tell them "this is what the AI investors would've done".
While other more "competitive" players can still building whatever they see fit.

Just my 2 cents :).
 
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Austregisel

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Interesting
 

alexti

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I think this idea solves the problem that might not exist. Are there many role-playing players in Vic3 audience? I don't think they were common in Vic2 and it doesn't look like Vic3 is attempting to attract role-playing crowd either.

Vic2 has a distinct gameplay (and unique challenges) in free market economies and the hope was that Vic3 will expand and improve this gameplay. Thus objections to the Vic3 removing it instead and making all types economies work similarly. To be fair, while that appeared to be the case in the early info about the game, developers have stated that they are considering the options, so maybe those concerns will end up being for nothing.