*The title refers to a common complaint of Belgians when Belgium and the Netherlands were united after Napoleon; they claimed that the Dutch were, ahem, adjusting electoral returns to suit themselves. (For history buffs, my introduction to the term comes from Merriman's History of Modern Europe.)
It's Avindian again, with yet another Victoria II AAR. After successfully completing my last AAR, Reliving the Restoration, I let my readAARs vote on the country for my next AAR, which is where we are today. I played the Netherlands once in vanilla Vicky 2, but never with AHD, so this should be a unique experience for me (and hopefully you!)
House rules
1. No cheating.
2. No gamey tactics.
3. No ragequit.
4. If I fail to make significant gains against Belgium in my first war against them, I must enact the "Treaty of London Decision" (significant gains defined as taking at least one state).
5. No going over the infamy limit (although I reserve the right to remove this restriction if things get dull towards the end. )
6. I must take any and all political reforms as soon as they become available, to simulate the republican nature of the Netherlands.
7. I must abide by the results of any elections for at least two years.
Goals
1. Conquer Belgium.
2. Become a Great Power.
3. Expand in SE Asia.
4. If possible, build the Suez Canal.
5. Make gains in Africa.
6. (Super crazy goal) -- Successfully invade the British Isles, in a much bloodier Glorious Revolution.
This will be mostly a gameplay AAR. I don't want to embarrass myself by referring to Dutch history, which I know very little about, although I welcome any such thoughts from our audience. The first update (pre-pause stuff) will be this weekend; I hope to update this at least once a week, with each update covering roughly one election cycle (as events dictate).
EDIT: I'm, of course, going with an 1836 start.
It's Avindian again, with yet another Victoria II AAR. After successfully completing my last AAR, Reliving the Restoration, I let my readAARs vote on the country for my next AAR, which is where we are today. I played the Netherlands once in vanilla Vicky 2, but never with AHD, so this should be a unique experience for me (and hopefully you!)
House rules
1. No cheating.
2. No gamey tactics.
3. No ragequit.
4. If I fail to make significant gains against Belgium in my first war against them, I must enact the "Treaty of London Decision" (significant gains defined as taking at least one state).
5. No going over the infamy limit (although I reserve the right to remove this restriction if things get dull towards the end. )
6. I must take any and all political reforms as soon as they become available, to simulate the republican nature of the Netherlands.
7. I must abide by the results of any elections for at least two years.
Goals
1. Conquer Belgium.
2. Become a Great Power.
3. Expand in SE Asia.
4. If possible, build the Suez Canal.
5. Make gains in Africa.
6. (Super crazy goal) -- Successfully invade the British Isles, in a much bloodier Glorious Revolution.
This will be mostly a gameplay AAR. I don't want to embarrass myself by referring to Dutch history, which I know very little about, although I welcome any such thoughts from our audience. The first update (pre-pause stuff) will be this weekend; I hope to update this at least once a week, with each update covering roughly one election cycle (as events dictate).
EDIT: I'm, of course, going with an 1836 start.
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