I'm hoping that in time CO offer the functionality of some of the better traffic mods, like Traffic Manager as patches or DLC (to avoid the compatibility and stability issues that can come with major mods) in future.
However, were they to do so, it would lead to a problem... it would make traffic too easy, see Cims are endowed with superhuman driving powers.
Cims can happy merge into the tiniest gap at 100kph, dodge across intersections like frogger on crack, and take corners like, well, a Finn.
Given these ultra-merging talents, the easiest thing to be done in skylines is simply to delete all traffic lights in existence. It will instantly free up all but the most torturous road networks. This is all in stark contrast to the real world, where removing all traffic lights in a medium sized city would lead to carnage.
I ran a little experiment, removing a major intersection in my city, and replacing it with the worst intersection I would make - an 8 way, 24 lane, uncontrolled nexus. Its here:
With a bit of context:
And you can try it yourself here:
http://steamcommunity.com/sharedfiles/filedetails/?id=444810562
As you can see, traffic has no problem dealing with the intersection.
In a similar situation, traffic is happy to deal with little 2 lane road in skylines as they have no traffic lights, yet gets jammed on six lane roads as the lights hold them up.
So CO... any chance of making the Cims worse drivers? I'd suggest a larger zone of influence when they try to merge. Or alternatively getting them to slow down a little more as other cars approach from the sides. It wouldn't take much of a change to make merging far less efficient.
I would certainly like to see uncontrolled six lane intersections a lot less efficient that six lane light-controlled intersections.
However, were they to do so, it would lead to a problem... it would make traffic too easy, see Cims are endowed with superhuman driving powers.
Cims can happy merge into the tiniest gap at 100kph, dodge across intersections like frogger on crack, and take corners like, well, a Finn.
Given these ultra-merging talents, the easiest thing to be done in skylines is simply to delete all traffic lights in existence. It will instantly free up all but the most torturous road networks. This is all in stark contrast to the real world, where removing all traffic lights in a medium sized city would lead to carnage.
I ran a little experiment, removing a major intersection in my city, and replacing it with the worst intersection I would make - an 8 way, 24 lane, uncontrolled nexus. Its here:
With a bit of context:
And you can try it yourself here:
http://steamcommunity.com/sharedfiles/filedetails/?id=444810562
As you can see, traffic has no problem dealing with the intersection.
In a similar situation, traffic is happy to deal with little 2 lane road in skylines as they have no traffic lights, yet gets jammed on six lane roads as the lights hold them up.
So CO... any chance of making the Cims worse drivers? I'd suggest a larger zone of influence when they try to merge. Or alternatively getting them to slow down a little more as other cars approach from the sides. It wouldn't take much of a change to make merging far less efficient.
I would certainly like to see uncontrolled six lane intersections a lot less efficient that six lane light-controlled intersections.
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