I'm sure some of us are a bit jaded about having to fight against the same ol' Axis, Allies, or Comintern and more specifically in regards to this thread: the map and geography.
England and America will always be separated from mainland Europe, France will always share its eastern borders with Belgium Netherlands, Germany, Switzerland, and Italy, and so on. Because the map never changes, your strategies will more or less stay the same too. A 'suitable' invasion of mainland Europe in France and/or Italy, island hopping for both Japan and USA, and so on.
I think the last time I felt like things were fresh map-wise was when I had Germany puppet South America and just fighting through the Jungles as the US against South American infantry and militia, with German expeditionary forces here and there felt like a new experience. Mostly because again, the setting was different unlike the same old battlefields of Europe and Asia.
That is why I would love, love, love to see a random world map generator for HOI4 like what Europa Universalis IV has
All those points for amphibious invasions :O ...
That's why I think the Civilization is so beloved too. If the game was constantly set in real-life Earth, then I think replayability would be diminished significantly. Instead, they randomly generate maps, creating a sense of exploration, replayability, and freshness in regards to empire building and warfare too.
Granted, given how 'linear' 1936-1948 is, I can see how it would be much harder to design a World Map generator, and to be fair, the map generator in Europa Universalis 4 is only for the Americas. Asia, Africa, Europe, etc remain the same (though there is a option to randomly place different nations on existing continents. A
Either way, I know it would be hard to do for Paradox in a WW2 setting but if was in HOI4, I dont think i would be able to stop playing the game
England and America will always be separated from mainland Europe, France will always share its eastern borders with Belgium Netherlands, Germany, Switzerland, and Italy, and so on. Because the map never changes, your strategies will more or less stay the same too. A 'suitable' invasion of mainland Europe in France and/or Italy, island hopping for both Japan and USA, and so on.
I think the last time I felt like things were fresh map-wise was when I had Germany puppet South America and just fighting through the Jungles as the US against South American infantry and militia, with German expeditionary forces here and there felt like a new experience. Mostly because again, the setting was different unlike the same old battlefields of Europe and Asia.
That is why I would love, love, love to see a random world map generator for HOI4 like what Europa Universalis IV has
All those points for amphibious invasions :O ...
That's why I think the Civilization is so beloved too. If the game was constantly set in real-life Earth, then I think replayability would be diminished significantly. Instead, they randomly generate maps, creating a sense of exploration, replayability, and freshness in regards to empire building and warfare too.
Granted, given how 'linear' 1936-1948 is, I can see how it would be much harder to design a World Map generator, and to be fair, the map generator in Europa Universalis 4 is only for the Americas. Asia, Africa, Europe, etc remain the same (though there is a option to randomly place different nations on existing continents. A
Either way, I know it would be hard to do for Paradox in a WW2 setting but if was in HOI4, I dont think i would be able to stop playing the game
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