• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Hakkapeliitta

∇X(ω)
69 Badges
Sep 3, 2000
807
0
  • Europa Universalis: Rome
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
Originally posted by Sarges:

The other point is that inflation is a cumulative one, and not a yearly one (ie: 100% inflation means that everything cost 100% more than in 1492, not that price double each year)

Ah, thanks for clearing this up. So 100% inflation in 1755 is definitely not unusual,
since it has been 263 years since 1492 you would get to his price level
with just 0.263 % yearly inflation (in fact, this seems ridiculously low by todays
standards, but it's probaly feasible for the economic system of the day).

H
 

unmerged(28)

Game Designer
Jan 21, 2000
3.461
0
Originally posted by Jiminov:
The economic game doesn't look all that detailed, as there are only five types of industrial improvements and 12 types of goods to trade. However, even if it is limited, its better than most other grand strategy games... Imperialism didn't deal with inflation at all although it did have a better resource gathering & processing model (IMHO).

Actually it is very very complex. But.. this isn't anything you see in outright playing. The economic simulation is, how should I put it, 'beneath a veil of ignorance', paraphrasing John Rawls in an OT fashion.

For example: when deciding marketprice for individual goods ( that your provinces produce) which of course are then used when deciding the total trade value of a CoT, the demand side of goods X is increased by the existing numbers of manufactories in the world producing Y.

Another example: Production income of provinces depend on production value which in its turn depend on the actual market price of the goods produced.It also depends on population size and population growth is increased by buildings and manufactories.

These are only two examples of the function of the economic simulation. However, much of it runs smoothly in a way the player doesn't need to bother with. But to become a Master of the game I think you must have all the small details in the head when playing to optimize performance. However, everything will be explained in the Manual. :)

/Greven (who also likes economic history)

[/B]



[This message has been edited by Greven (edited 09-09-2000).]
 
Aug 28, 2000
682
0
Visit site
Originally posted by Sarges:
inflation is a cumulative one, and not a yearly one (ie: 100% inflation means that everything cost 100% more than in 1492, not that price double each year).

So in reality it is a purchasing power measure, not an inflation measure.

Also, it was possible under a gold standard to have high inflation. This was, however (as Martin alluded to) typically the result of 'debasing' of the coinage by creating alloys with less of the valuable metal in them. Basically inflation is the result of the old 'more money chasing fewer goods' - so if you had fewer goods (as in a war economy), the price of them goes up with the same amount of money in circulation. Or consequently, with the same amount of goods available but debased coinage (or in today's terms, or the Weimar Republic, or the Confederacy, money in circulation growing faster than the production of goods/services).

OK OK - sorry, I took 'Money & Banking' in college. :) I'm glad to see that this & the war effect of pillaging, etc. is included in the game.
 

unmerged(267)

Captain
Sep 5, 2000
498
0
Visit site
I don't know if this was asked before or not, but I need to know this. at the beginning of the game, is Prussia a strong nation or a vassal of the teutonic order?
or is it both?
i doubt that Prussia could be strong and be a vassal at the sametime. but it's a possibility.

------------------
THE KING IS DEAD, LONG LIVE HETMAN POLSKI.
 

unmerged(181)

First Lieutenant
May 28, 2000
280
0
Visit site
In the Grand Campaign, Prussia is a vassal of Poland at the start. However, it has a nasty habit of being uncooperative with its Polish superior. Note that in the GC, Brandenburg and Prussia are separate countries as the two countries were not united until 1618.

In the scenarios, it may be different to reflect the historical situation.

[This message has been edited by Pole (edited 10-09-2000).]
 

unmerged(267)

Captain
Sep 5, 2000
498
0
Visit site
if I pick Poland as my nation with Prussia as my vassal, would I be able to convince Prussia to be more cooperative?
(by convincing I mean a military campign)

------------------
THE KING IS DEAD, LONG LIVE HETMAN POLSKI.
 

unmerged(181)

First Lieutenant
May 28, 2000
280
0
Visit site
Originally posted by Hetman Polski:
if I pick Poland as my nation with Prussia as my vassal, would I be able to convince Prussia to be more cooperative?
(by convincing I mean a military campign)

Of course. Just remember that Prussia may be more difficult to bring into line than you might expect. Poland has lots of potential enemies in the area that would just love to ally with Prussia (see Sweden). You may be too busy dealing with other powers to bother over a small vassal (see Ottoman Empire, Russia). The Prussians could defeat you in battle outright. And, who knows, maybe the Prussians will behave themselves and no action will be necessary.

EU is a very flexible game. Within reason, you may do what you want. Your success is not guaranteed however. Sapura in a couple of his Poland AARs had to deal with a disloyal Prussia - one such campaign was a disaster.
 

unmerged(13)

Banned
Jan 12, 2000
2.125
0
Visit site
Sapura in a couple of his Poland AARs had to deal with a disloyal Prussia - one such campaign was a disaster.


Heh too true. Prussia can be very aggressive. That's why if there are signs of disloyality I merely invade and annex them. It's not that easy at times though..


Sap.
 

unmerged(267)

Captain
Sep 5, 2000
498
0
Visit site
where can i read those AAR's? in the AAR section of this site, I've seen only 3 AAR's.

------------------
THE KING IS DEAD, LONG LIVE HETMAN POLSKI.
 

Dark Knight

Troll-slayer
2 Badges
Jun 8, 2000
9.512
1
  • Victoria: Revolutions
  • 500k Club
Originally posted by Hetman Polski:
where can i read those AAR's? in the AAR section of this site, I've seen only 3 AAR's.
There's a drop-down menu on the forum subpages that allows you to select how long a topic can be defunct for it still to appear. Just select 'show all topics' and start reading.
 

unmerged(120)

Corporal
Feb 21, 2000
39
0
Visit site
Also, it was possible under a gold standard to have high inflation. This was, however (as Martin alluded to) typically the result of 'debasing' of the coinage by creating alloys with less of the valuable metal in them

Debasing the coinage was done with a fair amount of frequency during the EU time frame, mostly to pay off loans. Among the major powers, I have been lead to believe that Spain was the worst,wrt debasing its coinage. Spain did suffer from an astronomical rate of inflation, BTW.

Dutch
 
Aug 28, 2000
682
0
Visit site
Originally posted by Stubborn Dutchman:
Debasing the coinage was done with a fair amount of frequency during the EU time frame, mostly to pay off loans. Among the major powers, I have been lead to believe that Spain was the worst,wrt debasing its coinage. Spain did suffer from an astronomical rate of inflation, BTW.

Dutch

Thanks for the info. Which points again to EU covering another of the important bases for a good strategy game.