I do not think that the problem of the republics is the families, the real problem is the direct control that the player has. There should be mechanisms that force the player to understand the political machine, for example, cursus honorum, increased importance of the senate, etc.
In the end it represents that in Imperator we play as the government or the spirit of the nation (I still get lost with this). There should be a constant struggle between the government and the Senate for power.
In the end it represents that in Imperator we play as the government or the spirit of the nation (I still get lost with this). There should be a constant struggle between the government and the Senate for power.
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