We've discussed in a previous thread the problems of including Poland in the grand campaign.
As we all know because of its de-centralized government, its principles of liberum veto and increasing anarchy towards the end of 18th century caused its partitions. Though there were the battles of the partitions, they never had any hopes of success. i.e. Peasants vs professional troops.
I have an idea. One of the objectives of Poland in the grand campaign maybe to stave of disaster in the 18th century. To do this it will need to be possible for Poland to pass several changes to its governmental system during the course, of say the 17/early 18th centuries. The pre-requisites of which have to met by say, 1772, the time of the first partitions. If these are not met major penalties now occur in the way it operates which will quite easily make it fall under the domains of other countries.
However, say the player is able to change the governmental system and curb the power of the nobles (possibly through some civil wars), it will be possible for Poland to achieve a status as a colonial player. (notice i didn't say power, since its a difficult position attained because of its geography) Think about it. At the time when said countries were expanding to create colonies Poland was busy keeping its independance and for the rest of the time was landlocked in different states by the three black eages. What if Poland continues to be a power in Europe through a revolution in its problematic systems into the late 18th century. Who is to question that Poland, if history turned out differently would have been unable to create a colonial fleet?
This ofcourse only leaves one problem. That is that this game is based on historical occurances and to modify this game by creating a 'what-if' scenarios such as the one above for the grand campaign maybe stretching it quite abit.
What are your thoughts?
Sapura
As we all know because of its de-centralized government, its principles of liberum veto and increasing anarchy towards the end of 18th century caused its partitions. Though there were the battles of the partitions, they never had any hopes of success. i.e. Peasants vs professional troops.
I have an idea. One of the objectives of Poland in the grand campaign maybe to stave of disaster in the 18th century. To do this it will need to be possible for Poland to pass several changes to its governmental system during the course, of say the 17/early 18th centuries. The pre-requisites of which have to met by say, 1772, the time of the first partitions. If these are not met major penalties now occur in the way it operates which will quite easily make it fall under the domains of other countries.
However, say the player is able to change the governmental system and curb the power of the nobles (possibly through some civil wars), it will be possible for Poland to achieve a status as a colonial player. (notice i didn't say power, since its a difficult position attained because of its geography) Think about it. At the time when said countries were expanding to create colonies Poland was busy keeping its independance and for the rest of the time was landlocked in different states by the three black eages. What if Poland continues to be a power in Europe through a revolution in its problematic systems into the late 18th century. Who is to question that Poland, if history turned out differently would have been unable to create a colonial fleet?
This ofcourse only leaves one problem. That is that this game is based on historical occurances and to modify this game by creating a 'what-if' scenarios such as the one above for the grand campaign maybe stretching it quite abit.
What are your thoughts?
Sapura