Fertility and Health were the only stats that were inherited in DV.
IIRC Traits tended to be inherited, or at least the chance to gain your fathers traits were higher.
The Great
Fertility and Health were the only stats that were inherited in DV.
We tend to reproduce ourselves in our children, socially as well as genetically. It rather depends on who actually raises the child. Hence the CK1 decision allowing for parental upbringing, or turning the child over to different groups of people within the royal castle. Now, I think that this should be crucial in CK2. The early pre-fostering period that is, and who is given reign over the child. If the ruling parent (you) personally oversee the child's upbringing, there should be more weight on that parent's personality, within limits. It's hard to tell whether that would be social or genetic, at this point where basic outlook on life, values, favorite activities are first being molded.
Then the fostering period (age c.7-15), when who your foster parents are will determine a lot. The level of development of the capital province where you're being fostered will also come into play, though I think they should only so much. Leaving your father's very poor barony in the Peloponnese to foster in the imperial court in Constantinople will change your life certainly, but how much should it affect your final stats, compared to your elder brother who stayed behind to learn at your father's feet? Lots of variables there. If you're a "nature" person, you might say that both brothers should turn out about the same, but if you're in the "nurture" camp, then Mr. Fancy-Pants who came back to the ancestral hill fort speaking Greek with perfect diction will be a man of a different quality than his brother, the heir. So I'm not offering any easy answers, just more questions.
I would like the genetics just for optical reasons ... I want to breed my stunning gaelic-arab beauties NOW![]()
I would like the genetics just for optical reasons ... I want to breed my stunning gaelic-arab beauties NOW![]()
Well OBVIOUSLY
Wasn't so fun in CK1, being as 99% of the girls were uuuugly.
Also, the genetic hairstyle was a little silly. My Crovans kept the same bloody hairstyle for 200 years!
IIRC Traits tended to be inherited, or at least the chance to gain your fathers traits were higher.
The Great
Personally I find CK1 more interesting without the 'breeding', getting a idiot heir after a superhuman ruler always creates a lot of fun and excitement![]()
I think the opposite, completely random children was immersion-breaking.I am not argueing that, I was just stating what is more 'fun' for me.![]()
Yup.But it isn't a in-born limit that's random, right?
If he/she gets a decent education and is raised by good/intelligent people then certainly they should average a lot better stats even if not literally inherited? If not then I disagree, because that'd be silly. Certainly sometimes brilliant individuals leave realms to incompetent offspring, but there's other reasons for why they're incompetents the majority of times.
Yup. Since DV every year every kid gets a random stat increase.
It strikes me that the core problem with your argument is that
you're assuming that mom and dad are actually involved in raising their children, and haven't fobbed off all child-rearing duties on some poor servant.
Moreover it strikes me that IRL there's always a reason somebody's incompetent, and it's very rare for that reason to be that his Mom sucked at math (bad Stew), or his Dad didn't have the upper-arm strength to swing a sword (bad Mil).
Remember CK2 professions are Chancellor, Spymaster, Soldier, Priest, and Steward. And there are a lot of very smart people I know who would be total failures in life if those were the only jobs available.
Precisely, Nick. Not much childrearing was done by either parent, typically. Though there were likely exceptions. Once they reached a certain age, sure, say 7 or 8 or 10 they could attend at court if they were heirs and not fostered out. But by that age boys became pages to another knight and girls were supervised by a woman other than their mothers. I would bet that wet nurses were all the rage, though I don't know exactly. In very small households it was probably different, but I don't imagine that kings spent very much time with their children, even their heirs until they came of age. Which is why parental upbringing is potentially an important thing to decide on, but it should be an uncommon choice.
And I find myself agreeing with Nuril as well. Having a library, a monastic school, a monastery in the first place should have a good effect, as well as having good councilors who would overlook different parts of the education of the lord's children and fosterlings. So it is like feudalism, knowing who to delegate things to, and having those people know who to delegate to in turn.
I wouldn't mind if a supertalented ruler got a terrible-stat child, I just hope there'll be an ingame reason for it instead of it being random.