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unmerged(118146)

Lt. General
Oct 9, 2008
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Well, all right, gas idea may really hurt someone. I told brazilian 'cause I am, not Grant (I know he is from Quebec city, I know how to read;)).
I didn't know that rule, and well, I know you all are europeans or NA dudes, and you fighted the bouth WWs. Gas and Nazism are really bad stuff to talk. I know. Grandda's Jew. But well, as he always said: "If we stop thinking in it, we forgot" Aldo Cavalcanti. Well, as well as some of you are really mad about me now, I'll say I'm sorry. But thanks for some of you that recogniced that that's an error and must be fixed.
WARN TO CORRECT IT:
Put in the timeline a international threaty in 34 witch allows a stop at the GAS research. Call it "The threaty of Cologne."
-------------
If someone wanna continue with that discution, that will probably lead to a secret weapon started by "burning the Cologne's Threaty".
Is that all right?

Also, yes, Mod 1914 is free of that rule, since they use the GAS SECTION.
 

unmerged(118146)

Lt. General
Oct 9, 2008
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I (Germany) have a problem with the "Victory" event (after France had ""Treaty of Sansoussi").
Allways when I click "Wunderbar!" the game crashes.

Help! :(
Same happens to me. And sometimes when France wins the war.
Also, can you Hannibal post the fixed map here? I really wanna try it.
-------
All right. Any gas.
You're making a horrible historic error, but that's ok, 'cause democracy spoked.;)
 
Last edited:

General_Grant

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I don't know what is problematic with this event, it looks perfectly normal to me:

Code:
event = {
	id = 88105
	random = no
	country = GER

	name = "Victory"
	desc = "Morocco and Belgium are our new client states.  We also won the control of French Indochina, and the Ardennes region.  Belgian Congo is now part of German Mittelafrika."
	style = 0

	action_a = {
		name = "Wunderbar!" #
		command = { type = addcore which = 71 }
	        command = { type = addcore which = 72 }
		command = { type = make_puppet which = MOR } #
		command = { type = make_puppet which = BEL } #
		command = { type = inherit which = LUX }
		command = { type = inherit which = CON }

	}
}
 

unmerged(56754)

Rule Britannia
May 7, 2006
3.409
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I have to agree with the other posters here, the event does cuase a crash, prehaps becuase of the new map?

A few questions now, Stanley Baldwin, why does he not retire in thise timespan? Of course, as I said before, he wouldn't be in power anyway, due to the 'interesting' :)rolleyes:) turn of events in British politics following WWI. Its most likely a Liberal government would still be in power. :)

I noticed you didn't add my redone 'ship' events. They basically just fix spelling errors. If you do deceide to add them, I've noticed a mistake :eek:o, for the last ship (HMS Monarch) it needs to be renamed (I would suggest HMS Lord Nelson, or prehaps naming it after a 'monarch' (In vain of the 'Admiral class) such as Henry V :)) as HMS Monarch is already in game.

Have you thought any more about redoing peace events? Like poor Belgium :p, subjectated to more occupation, I don't see Britain being to pleased with that :D

On Gibraltor, ships can no longer be moved to the rock, or off it. Is this intended? You might want to move the '5th cruiser squadron' to Malta, as at the moment they are stuck sitting in the harbour forever.
 

General_Grant

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About Stanley Baldwin: Its a simple matter of me havn't made events for everything. If you make an event for him, I could add it.

About redone ship events: Maybe I forgot to add them, is you could send the events to be again I'll do something.

About Belgium: I have changed the events a little, now Belgium is released again after the war and the worst that can happen to them is becoming a German satellite (even if not 'official', Belgium would probably be swallowed by German influence after a victory).

About Gibraltar: Ask to Hannibal, maybe he just forgot to add a connection.
 

Hannibal Barca2

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About Gibraltar I put on wrong seazone.. Fixed now. Still working on AI from time to time when I have the possibility. Done something for UK, France and Germany, they are playing better, and more suitable for the era now. Still doing some work to make them more effective.

However I just give you the map corrections for now:

http://www.filefactory.com/file/af11hd9/n/PTEP_Map_Bug_Fix_rar
 

unmerged(118146)

Lt. General
Oct 9, 2008
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About Gibraltar I put on wrong seazone.. Fixed now. Still working on AI from time to time when I have the possibility. Done something for UK, France and Germany, they are playing better, and more suitable for the era now. Still doing some work to make them more effective.

However I just give you the map corrections for now:

http://www.filefactory.com/file/af11hd9/n/PTEP_Map_Bug_Fix_rar

Now I can't event try it out. It stops for minutes at map reading part of the loading screen. :(
 

jamhaw

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I have to agree with the other posters here, the event does cuase a crash, prehaps becuase of the new map?

A few questions now, Stanley Baldwin, why does he not retire in thise timespan? Of course, as I said before, he wouldn't be in power anyway, due to the 'interesting' :)rolleyes:) turn of events in British politics following WWI. Its most likely a Liberal government would still be in power. :)

I noticed you didn't add my redone 'ship' events. They basically just fix spelling errors. If you do deceide to add them, I've noticed a mistake :eek:o, for the last ship (HMS Monarch) it needs to be renamed (I would suggest HMS Lord Nelson, or prehaps naming it after a 'monarch' (In vain of the 'Admiral class) such as Henry V :)) as HMS Monarch is already in game.

Have you thought any more about redoing peace events? Like poor Belgium :p, subjectated to more occupation, I don't see Britain being to pleased with that :D

On Gibraltor, ships can no longer be moved to the rock, or off it. Is this intended? You might want to move the '5th cruiser squadron' to Malta, as at the moment they are stuck sitting in the harbour forever.


According to my research the Liberal party was going to "inevitibly" loose ground to Labour war or no war although the they "may" have lasted longer without a war.
 

General_Grant

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Now I can't event try it out. It stops for minutes at map reading part of the loading screen. :(

*Sight* And of course I overwriten my files with the new ones....
 

unmerged(56754)

Rule Britannia
May 7, 2006
3.409
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According to my research the Liberal party was going to "inevitibly" loose ground to Labour war or no war although the they "may" have lasted longer without a war.

Why would they loose ground to Labour? :confused: the reason the Liberals lost their position of power in 1918 was becuase the coalition formed in WWI meant the Liberals could not control their own politicians, and Stanley Baldwin used this opportunity to rally his own conservatives out of the coalition, and win in the general election.

Labour did not get into power until 1924, which is an odd event, considering Labour 'lost' the general election by around 10% of the vote.

Their second term in 1929 came after another election, which the conservatives won, again :)

Until WWI, it was the conservatives and liberals who faught for power, and becuase of the coalitions failure and Baldwins withdrawal from the coalition the Liberal party detroy itself.

With no WWI, there would be no coalition, with no coalition, no Liberal divide, with no Liberal divide, no conservative success.

Its also debatable that the women, who had been given the vote, voted for Labour, and boasted its popularity immensly, and, with no WWI, its arguable the introduction of Women voting rights could be delayed by several years.

By 1936, with no world war one, it would be the conservatives and Liberals still fighting for power, I can't see how Labour would manage to become the main opposition to the Conservatives without the major failings of the Liberals due to WWI.
 

erica

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I have a problem.

I' ve just installed this mod. When I start to play the game. The systerm warned that there are some errors in the "scenarios"....What had happened & what can I do?


 
Last edited:

Onlyhestands

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Sorry If this has been answered already, but I don't feel like reading 90 pages to check right now. The day after World War Breaks out (Over Luxemburg in 1939) the game has a CTD with no error messages. I'm playing as Qing allied with Greece right now.