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Defklo

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Russian Imperial Fleet in 1914:
Baltic fleet:
Dreadnouts:
BB-II Gangut
BB-II Petropavlovsk
BB-II Poltava
BB-II Sevastopol
Pre-dreadnouts:
BB-I Andrey Pervozvanny
BB-I Imperator Pavel I
BB-I Slava
BB-I Tsesarevich
Battlecruisers:
BC-II Izmail (in production)
BC-II Kinburn (in production)
BC-II Navarin (in production)
BC-II Borodino (in production)
Heavy cruisers:
CA-II Rurik
CA-I Bayan
CA-I Admiral Makarov
CA-I Pallada
CA-I Gromoboy
CA-I Rossiya
Light cruisers:
CL-I Aurora
CL-I Diana
CL-I Oleg
CL-I Bogatyr
CL-II Svetlana (in production)
CL-II Admiral Butakov (in production)
CL-II Admiral Spiridov (in production)
CL-II Admiral Greig (in production)
Destroyers:
Novik-class - 28 ships
Bujny-class - 49 ships
Submarines:
AG-class - 5 ships
Krab-class - 2 ships (minelayer)
Bars-class - 16 ships
obr.1906 - 11 ships
Minelayers - 8 ships

Blacksea fleet:
Dreadnouts:
BB-II Imperatritsa Maria
BB-II Imperatritsa Ekaterina Velikaja
BB-II Imperator Alexandr III
BB-II Imperator Nikolay I (in production)
Pre-dreadnouts:
BB-I Evstafiy
BB-I Ioann Zlatoust
BB-I Panteleymon
BB-I Tri Svjatitela
BB-I Rostislav
Light cruisers:
CL-I Kagul
CL-I Pamyat Merkurija
CL-II Admiral Nakhimov (in production)
CL-II Admiral Lazarev (in production)
CL-II Admiral Istomin (in production)
CL-II Admira Kornilov (in production)
Destroyers:
Novik-class - 17 ships
Bujny-class - 13 ships
Submarines:
AG-class - 6 ships
Bars-class - 13 ships
Krab-class - 1 ship (minelayer)
obr.1906 - 4 ships
Transports:
Elpidifor-class - 3+17 in production

Siberian flotilia:
Light cruisers:
CL-I Askold
CL-I Zhemchug
Destroyers:
Bujny-class - 11 ships
Submarines:
obr.1906-class - 4 ships
Minelayers - 3 ships
Transports:
Orjol

North Ocean flotilia:
Pre-dreadnouts:

BB-I Chesma
BB-I Peresvet
Light cruisers:
CL-I Varyag
Submarines:
Bars-class - 1 ship

Information - http://wunderwaffe.narod.ru/Magazine/MK/1998_04/index.htm (russian)
 

Viden

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Viden said:
Well, here is my idea:

Alfonso XIII comes near to death (I don't remember how), an then, a civil war erupts, right? Republican VS Monarchist, right? Well, don't mind if the republicans rise or not (I think that the rebellion is not sure), you could add a Charlist rise (You know, ideas of restoration and brink to glory...). Then, Imperial France could help the Charlist. Why? Politic. France needs allies. We saw that the French-Russian axis needs allies. Mughal was added by this reason. Yes, I know, different dynasties. And? In WW2, the Communists join the Capitalist in front of a common enemy. For the Charlist, people who dreams with the old imperial glory, UK is the worst enemy. And the enemy of my enemy is my friend.

I can see the Charlist creating the Second Spanish Empire. Invading Portugal in order to reincorporate him to the Empire (Like the times of Felipe II) and entering the war with the objective of create a new world order with Spain has great power.

What do you think?

I quote myself.
 

unmerged(56754)

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Tigey said:
but I just loaded this up, and Germany seems to have a rather big navy in comparison to the other majors. 18 Battleships (with 2 more modern ones in production), 15 Battlecruisers and 10 Heavy Cruisers. That's 43 Capital Ships.

A long time ago, I redid Britain/Canadas/Australias/New Zealands navy (And airfroce/army) to make it larger then everyone else. I sent it to GG, but since then I've heard nothing ...

I use this edited version in all of my PTEAP games now ...
 

General_Grant

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Gigalocus said:
A long time ago, I redid Britain/Canadas/Australias/New Zealands navy (And airfroce/army) to make it larger then everyone else. I sent it to GG, but since then I've heard nothing ...

I use this edited version in all of my PTEAP games now ...

This has been included in my files... however I have not released any new versions since then.

I could write more events, but then they'll have to be remade if I continue with the map modfications. This is why I am waiting for an answer from a person able to help me (I have already contacted those peoples) before going farther in the devlopement.
 

Teep

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I have had a few problems with the surrenders in this mod

First, with the Russian surrender when finland is liberated the occupied provinces stay russian and create a very weird looking finland (in my current aland is the capital). Also I had annexed romania so with the russian surrender the provinces that were meant to go to romania stayed russian (chisinau and beltsy) and so were stuck between the ukraine and the danubian federation.

Second, with the french surrender they immediately 'claim' Alsace-Lorraine after peace has been made (with central powers troops all over france). The peace should probably stop this event from happening or at least not straight away.

Edit: If you're modding the map anytime soon could you please split salekhard, verkhoyansk etc as they are hell to play on.
I also forgot to compliment you for making such a great mod.
 
Last edited:

Kurt_Steiner

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I've downloaded the mod and applied to a clean game. And, oh my God, it's better than the first time I tried. Congrats, general Grant. It takes the breath out of me. I'm just trying it calmly, and in no hurry, but it's gorgeous. The map modifications are awfully good!

I cannot say very much of the game right now, as I haven't gone quite far in time. If I happen to notice something, you'll (and half of the world) will hear me :D

PS: Some map modification for Catalonia, please... ;)
 

yourworstnightm

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Teep said:
I have had a few problems with the surrenders in this mod

First, with the Russian surrender when finland is liberated the occupied provinces stay russian and create a very weird looking finland (in my current aland is the capital). Also I had annexed romania so with the russian surrender the provinces that were meant to go to romania stayed russian (chisinau and beltsy) and so were stuck between the ukraine and the danubian federation.

Second, with the french surrender they immediately 'claim' Alsace-Lorraine after peace has been made (with central powers troops all over france). The peace should probably stop this event from happening or at least not straight away.

Edit: If you're modding the map anytime soon could you please split salekhard, verkhoyansk etc as they are hell to play on.
I also forgot to compliment you for making such a great mod.

Stupid French, don't know when they're defeated! :p
 

Kurt_Steiner

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Sorry. Is it me or the Polish troops have the Chinese flag?

In my game China is doing awfully good, but to conquer Poland by May 1936 is a bit too early, methinks... :D
 

El Pip

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Gigalocus said:
A long time ago, I redid Britain/Canadas/Australias/New Zealands navy (And airfroce/army) to make it larger then everyone else. I sent it to GG, but since then I've heard nothing ...

I use this edited version in all of my PTEAP games now ...
Having recently downloaded and played around with this Mod your edit sounds like it would fix my biggest annoyance with the Mod (How on earth Britain ended up with a navy smaller than the other great powers). I'm assuming it's just a small set of edited .inc files, I don't suppose you could make them somewhat more widely available?

One other oddity I noticed. If you go with the "Ireland remains part of the Empire option" (ie no Irish dominion or N. Ireland) you get 25% revolt risk and a few revolters BUT you keep your cores on Ireland. That means in a few months the revolt risk is back to zero. Is that deliberate or just an unfortunate game mechanic?
 

jamhaw

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Is there an icon for a peace to end all peace? If not could someone make one?
 

Sgt. Optimus

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This mod starts great, nice events that force you to join Entante or Central powers, nice modified map, the only thing that bothers me is stupid AI! I just can't stand those great powers that keep bombarding each other to pieces rather than plan a successfull invasion and end the war! Oh, after the starting 2-3 years the game becomes boring because of the lack of events, them beeing historical of flavour.

;)
 

Fgorginator

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Sgt. Optimus said:
This mod starts great, nice events that force you to join Entante or Central powers, nice modified map, the only thing that bothers me is stupid AI! I just can't stand those great powers that keep bombarding each other to pieces rather than plan a successfull invasion and end the war! Oh, after the starting 2-3 years the game becomes boring because of the lack of events, them beeing historical of flavour.

;)
Then start your own war, add some excitement.
 

Sgt. Optimus

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Haru yo koi said:
With this mod I am scared starting conflicts may destroy a event chain. :eek:o
Exactly! I'm allied with Entente powers, they have defeated AH and Germany, the problem is that Japan is still in war with us, so I as Serbia can't do nothing unless Russia helps, well... they don't. They even lost Vladivostok +2 other provinces in the far east. All I can do is sit and wait until the war ends so I can get the "Serbia triupmhs or something like that" event. :eek:o :p
 
Last edited:

Voss

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Can anybody tell me why can't I play as Poland? ;P
 

jamhaw

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I think that you intsalled it wrong as I'm pretty sure that you can play Poland.
 

Voss

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Apr 3, 2007
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I try to choose Congress Poland from menu and there's no such option..