I still think they should expand V2 instead of thinking ahead to a V3. Namely, they should make the code more moddable for the likes of PDM. V3 might as well ask the PDM creators to volunteer as (lay) co-developers on the project from start to finish.
I still think they should expand V2 instead of thinking ahead to a V3. Namely, they should make the code more moddable for the likes of PDM.
I hate to sound mean but I wish that people would stop saying things like this. PDM may be fairly popular but a large amount of people don't like it, I'd HATE IT if Vic 3 were modeled after PDM.
I would much rather they stick to their own guns.
Hey I mean no disrespect against PDM or you, I just see all the time people suggest that V3 should be more like PDM which I very much disagree with. I don't even know why you'd think I was insulting you I really wasn't, you do great work on lots of mods, some of which I've played extensively. I just don't like this one is all![]()
I still think they should expand V2 instead of thinking ahead to a V3. Namely, they should make the code more moddable for the likes of PDM. V3 might as well ask the PDM creators to volunteer as (lay) co-developers on the project from start to finish.
That is also due to Vicky2's lazy development, because the devs didn't care to add a casus belli that allows us to take individual provinces instead of entire states.
Dude, seriously, drop the 'lazy development' line. There's many issues with Vicky, but apathy on the part of the dev team most assuredly isn't one of them.
'Poor design choices' is a fairer assessment - because there's quite a lot of those, and some of them (like, for example, state-based CBs) were obviously bad even before they were implemented. You can forgive the more obscure economic and political ones, since they weren't obvious in advance, but some are pretty hard to defend. Not just state-based conquest, but the lack of emphasis on all aspects of the military side of the game, for example - the original military system could be drawn up on the back of a fag packet in 5 minutes, and the upgrades it's received in expansions, while improvements over the original, have still been distinctly underwhelming. The design of the diplomatic game proved fundamentally boring, too, and the addition of CB generation was a mistake in my opinion - it made it even harder to get into a war, causing the game to become more stagnant.
as somebody said, that is just a stupid lie - theres no way out of paradox nobody wants to make V3One could go on and on of why V3 needs to happen (the whole economy simply not working for example), but ultimately, we need a champion.
Holding out for a hero, Paradox! Who'll be that brave soul to step forward?
Besides, at most, there's going to be 115 years in vicky 3 (eu4 end - HOI4 start), why would even less time to alternate history be good?
i feel like youre disagreeing with something i said, but we are in agreement so... ok?Starting in 1821 is far better than starting in 1836 though. Besides Victoria 3 would become a platform for modern-era mods (and many alt-history ones with longer timeframes) just like Vicky2, so despite the short timeframe it can be a good game.
i feel like youre disagreeing with something i said, but we are in agreement so... ok?