Basically this. The battleplans are not for intricately planning everything. While you technically can, a plan like that will not live long after contact with enemy. Its about broad strokes while you do manual control in cooperation with it where you see locations and situations to exploit.
I'll write a diary on it in the future, but I think its important to get people to think in the right direction.
its not:
- a detailed plan over the whole war where you press a button and sit back with a cup of tea
- an AI that tries to do lots of clever tricks
it is:
- a tool that lets you more easily control lots of units and time attacks.
- handling tedious unit management tasks
- not a one-or-the-other with manual control. manual control is important and fun, why would we remove it completely and its supposed to be used in combination.
- trying to do what you tell it as closely as it can, if you tell it to directly attack the maginot line it will. its not going to hijack your diplomacy, declare war on the dutch and go around automatically.