- Jun 17, 2001
And so it begins.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Confederation politics are tense to say the least, as ideologies flare up and factions seeks to remain/gain power. This attack, may be a sign to come, or a warning paving the way for a more advanced civilization to enter the fray.Very strange. Either the assassin has found a way to spoof the Confederation's most advanced security sensors, or they aren't playing by the usual laws of physics -- though the use of an energy blade would seem to indicate the former. Either way, the implications are disturbing.
I get a feeling, though, that this incident was meant more to send a message than as a "proper" assassination attempt, since it seems like they could have taken Macedo's life at any time they wished with that much of an advantage -- unless, of course, something spooked them in turn.
PBI's not that bad of a job... well, maybe."Any sufficiently advanced technology is indistinguishable from magic" as someone once said.
Just read through. As for Marlon, well, someone has to be part of the PBI.
Slowly but surely.And so it begins.
Stanfield will be a very large part of the story, just like in the previous one. More than that though, we'll have to wait and see.A new officer corps goes out into the universe, carrying great promise and great responsibilities with them. They may be young now, but the future of the Confederation lies in their hands.
Stanfield I'm certain will go far if he's anything like his namesake in the previous story, though he may have to be dragged kicking and screaming by Admiral Aderawa
Alinaendlor, initially a solar system dedicated to the research of it’s native Neutron Star, has been recently repurposed to serve as a defensive strategic point following the ongoing pirate crisis in the Confederation’s SE Quadrant. As such, efforts have been made by the Navy’s Central Command to fortify positions and deter any potential incursion by the Corsairs in the Human Core Worlds.
Nashrivann, otherwise known as Horizon to the Human Confederation, was the home of a sentient bipedal lizard civilization living in an extensive cave network located on the planet of Nashrivann/Horizon. During the initial expansion of the Confederation and establishment of the colony of Horizon, contact was made between human settlers and a scouting party belonging to the Nashrivanni Empire.
While relations were initially cordial, with extensive trading between the two civilizations, different events led to the souring of relationships. Ultimately, due to the influence of the industrialist conglomerates within the Confederation, the Nashrivanni Empire was framed into attacking the human city-outpost of Freiberg, giving the Confederation casus belli to attack.
Contrary to all expectations, the Nashrivanni fought tooth-and-nail, resisting most Confederation attempts at pushing into their territory. After years of grueling conflict, the Nashrivanni succeeded sacking the settlements of Horizon City, Freiberg, Ironwood and Talmberg City, spurring the Confederation into pooling more resources into the conflict.
While initially the Confederation believed it would easily obtain the resources they sought from the native population, the Central Army and Naval Commands suffered blow after blow to their prestige, resulting into extensive bombardment of the planet’s surface. All accounts of human casualties have been censored and/or disposed of, but are estimated to be close a million, combatant and non-combatant. On the other hands, Nashrivanni reported casualties stand close to three million, although unofficial sources estimate them to be closer to six million, with the majority being non-combatant.
The old conflict between merit and status. Stanfield is stepping into a hornet's nest, and he doesn't even realize it -- or if he does, he's playing his cards rather close to the vest.
The Nashrivanni Wars sound like a classic tragedy, starting with suspicion and misunderstanding and ending in brutality. Knowing what's been revealed of his character so far, I can't imagine Admiral Aderawa is proud of everything that he had to do there, what with the sorts of things that such conflicts entail, even if he knows they were necessary to avert some greater catastrophe.
And that last bit about the Corsairs is both worrying and tantalizing...