A little more tolerance for placing assets?

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DXWarlock

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Mar 11, 2015
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As it is now, placing any assets for intersections usually is a moot point.
It seems unless it was leveled with a backhoe and steam roller, then followed up with a guy using a yardstick and laser line to plumb it, the ground always has a "slope that is too steep".

Maybe adjust it so the ground will auto level to the object (if possible and subtle) while placing it to make it more useful? Working with the maps 90% of the land cannot be used for prefabbed intersections.

I've went from planning my main roads where I want, to planning them around wherever I can get the 'God of blue outlines' to grace me with putting down an large intersection..haha.
For example even tilting the camera as flat as I can and looking around I can see no 'slope' on this land, its rather flat...yet:
ihBF3Nd.jpg
 
Last edited:

BlackViper.com

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It is because the ramps are too steep (meaning, on the edge of not working) to start with. That makes it not tolerate even flat (or seemingly flat) ground. Making the ramps a bit longer allows more options with placement. Usually these issues crop up with people making assets and posting them without actually testing to see if they work before hand.