I don't know, but I get massive revolutions every couple years in China. Some of them have up to several hundred thousand people involved. A lot more soldiers than the confederates get in the civil war.
On the point that V2 is less historically-based than V1: fine. No problem. I understand this. They did the same thing with EU3, and I don't mind.
But it would be great if Paradox could just make sure that the start dates (both 1836 and 1861) are as historically accurate as possible, and that would mean simulating Taiping in some way. The Heavenly Kingdom rebellion didn't just cost a horrendous number of human lives, it fatally weakened the Qing Empire and that laid the seeds of the end of 4000-year imperial rule in China. It matters.
See, I can understand borders and ethnicities being off, because they're at least vaguely right and I understand the amount of work that would go into making everything PERFECT, for very little gain. What I can't understand is either going "you know what, let's not include the taiping rebellion," OR failing to so much as look at the wikipedia page for the year 1861
1861 on Wikipedia is a complete mess. It looks like it'd be more appropriate for a "Timeline of the ACW" than in a Year-article, where it's less confusing to just list what events start and end. Not every event during a historic event, I mean it even talks about individual forts surrendering.
And how is "Not enough people in the Anglo-sphere care about China to flood it with links" an argument at all?
It was a reply to the guy who said they should have read the wiki page for 1861...
How can they forget the Taiping Rebellion? Something so important in Chinese history gets left out, when the ACW was majorly focused on? I'm an American and I find that offending. I mean it's a sandbox game, they add in Tripoli and it almost always gets obliterated in just the first couple of months. Than why not just through in Taiping, it cant be that hard.
Yeah, patches. This is paradox, remember. They make the best games in the world but they're entirely dependent on the free DLC that is patches.Thank you for adding support for multiple scenarios, but why include a new start date at all if you aren't going to make it at least workable, with the CSA not having every single army tech, and a bunch of countries having no prestige or half finished OOB's?
I can see the reason as simply being we already have it via mods. There's no point in Paradox doing stuff that's already been modded in and will probably be readded to AHD in under a month. That frees up time for them to either work on stuff that can't be modded (like the AI) or add in new tools for modders (like the cb changes, I love you for that Paradox by the way.)
By that logic, Paradox should have only added the ability to HAVE different scenarios and not bothered making one at all.
I agree the new start date is very lacking, but Victoria II is more of a game engine then a fully fleshed out game. This is a good thing. Paradox could never have built as good of an engine as they did and got all the details of the world right. I'm sure PDM and many other mods will have the world cleaned up fairly soon.By that logic, Paradox should have only added the ability to HAVE different scenarios and not bothered making one at all.
Agreed. The 1861 is hardly the focus of AHD though (in gameplay terms, marketing terms may be different), there are many great new start date agnostic features included.Paradox should have only added the ability to HAVE different scenarios and not bothered making one at all.