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GAGA Extrem

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Whats is the exact problem with immigration?
I have played a few games and it did seem a bit arbitrary (as in most people choose the country with most social and political reforms), but apart from that I encountered no serious issues.

A bigger problem I noticed was about colonial emigration that depopulated my core states.
 

Ionus

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I would like to play as an Indian sub-state and kick out the British but it is proving impossible to get out of the sphere of influence. Is there something I am missing?
 

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There should be a decision for civilized nations.
 

Phalanxia

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1. Forming La Plata
2. Forming Gran Columbia
4. Decision to end the monarchy as Brazil.
5. No Unique decision to form Romania. It happened in the game's time frame but it will never happen in game because for some strange reason it's assumed that it's possible for a AI romanian country to end up being a great power, and beat Austria to form. You know to form with territories it didn't need to form historically.

Cores for Ethnic States: There's no cores or culture group for , Kurdish,Piratini Republic,


Things that are still broken


Colonial Migration:
Foreign investment: If anyone doesn't know this you can shut down someone's factories using the foreign investment tab. This seems like a glaring oversight on paradox's end. Unless it was intended to allow you to purposefully destroy factories in other civilized countries because you're a great power.
Pretty much the only things that I think are left to fix, along with maybe some RGOs.

I would like to play as an Indian sub-state and kick out the British but it is proving impossible to get out of the sphere of influence. Is there something I am missing?

Well, for starters you're part of the British Empire -_-
 

podcat

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Foreign investment: If anyone doesn't know this you can shut down someone's factories using the foreign investment tab. This seems like a glaring oversight on paradox's end. Unless it was intended to allow you to purposefully destroy factories in other civilized countries because you're a great power.

yeah this is one that slipped through. AI will never do it so if you do it you are exploiting only :p I fixed it already so it will be in 2.2.
 

boogeyman025

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Why when I build a factory and then cancel the building, I receive more money that I initially spend for that factory??? I mean when you start game with France for example, change the rulling party and then build a cement factory, then cancel it... You will see that you will pay for it around 4K and you will receive 5K when you ill cancel immediately... Why that? It's my game only or it's a big BUG?

PS: sorry for my bad english

LE: It happens with all types of factory... I build them, then I cancel them in the same day and I'm rich... Am I the only one who saw this? Or this is already known bug ?
 
Last edited:

RedRalphWiggum

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Why when I build a factory and then cancel the building, I receive more money that I initially spend for that factory??? I mean when you start game with France for example, change the rulling party and then build a cement factory, then cancel it... You will see that you will pay for it around 4K and you will receive 5K when you ill cancel immediately... Why that? It's my game only or it's a big BUG?

PS: sorry for my bad english

Don't worry about the quality of your language skills, do worry about breaking rules vis-a-vis racism and foul language. Read the forum rules please.
 

unmerged(66950)

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Whats is the exact problem with immigration?
I have played a few games and it did seem a bit arbitrary (as in most people choose the country with most social and political reforms), but apart from that I encountered no serious issues.

A bigger problem I noticed was about colonial emigration that depopulated my core states.

That is the problem with immigration, your core states gets depopulated, such as the fellow who saw most of the population of France moving to his North African colonies. Never happened in real life, ruins what otherwise would be a great game for me. When they fix it, I will buy it. Bur not until.
 

Gwax23

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Why is Paradox against making the game more Historical at the start? Everyone complains about some areas being bland and not historical particularly South America, Africa etc etc.

Cant they just incorporate one of the mods (1836i for example) that have historical starting scenarios. I understand its a sandbox game but having things be realistic doesnt take away from that and makes it more challenging and fun imo.
 

ram22469

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Can you post a link to the post in which he says how?

its intended. all new savegames/settings etc go in your documents folder under Paradox Interactive\Victoria II

it makes things much neater if you have multiple people using the computer, and less problems writing files if you install in protected directories. All our new games will follow this model.

if you dont like it you can get it working like before by setting a custom directory. just make a file called userdir.txt in the games directory and put a single dot(.) in it. that will make he game check for all files in its directory instead. I do recommend using the new way however. its much better

;)
 

thegerman2008

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What about adding in Kurdistan though? There's Kurdish population, and yet there is absolutely no kurdish cores for some reason. I can understand not adding in more cultures, but why not have Kurdistan? Or rather add in the cores for the major missing releasable countries? There's no Basque country, but there are basque people. I don't know I just have issues with the fact that there's some fairly 'important' ethnic groups that have absolutely no representation.

Admittedly, I highly doubt they'll ever add in Piratini republic. So, I don't mind that. Still want La Plata, and Gran Columbia in the base game. South America is really bland.

Oh, I forgot to mention this.

Map Cache, and Saves are now in a document so you can't have multiple copies of Victoria 2. I strongly dislike this, but it's really only a big deal if you like having more than one copy of victoria 2 on the same computer.


You also have to think:

"Would these areas have gotten independence/representation in this time period?"

The answer is no, so therefore, its silly wasting time adding in small/insignificatnt countries when there are other things to fix (such as colonial migration).
 

thegerman2008

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3) Population growth is a bit over the top

erm, population growth is nowhere near high enough.

As britain, 1870, max pop growth i've had is 800, for about 3 days back in the early 1850's.

Even when i rushed through the healthcare reforms, no change.

Natural pop growth needs to be boosted big time, migrations reduced massively othersie if boosting natural pop growth is too unbalenced.

At the very least, un-nerf the healthcare reforms.
 

Metz

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"Gran Colombia" did not exist. Historians refer to the Colombia you are talking about as "Gran Colombia" to make a sort of separation from modern day Colombia and the old big Colombia that included Venezuela, Ecuador, and Panama.

The official name of the country at the time was the Republic of Colombia. Historians have adopted the term Gran Colombia to distinguish this republic from the present-day Republic of Colombia, which began using the name in 1863, although many use Colombia where confusion would not arise.


Why would there be a decision to form "La Plata"? That is like adding a decision for Great Britain to form England or a more accurate comparison: a decision for France to form Normandy.
 

unmerged(312767)

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Pros:
- War is really expensive now so no more "easy wars".
- Ideologies with NF - great way to adjust country to your needs.
- Influence and micro - AHD rid itself from micromamagement hell and that's just awsum!
Cons:
- Have a hard time figuring out how factory profit related with budget income.
- Craftsmen is almost impossible to get without NF(for Russia at least).
- Constant shrinkage of population - without medicine it'll shrink on constant basis.
Wishful thinking:
- I would LOVE to see one more button - "support movement", because sometimes I got millions in, foe example, suffage movement but reform is still too hard to obtain and NF is too expensive a tool to waste on one reform(NF liberals for example).
- Wish reforms would be more easy to obtain as Absolute Morarchies
- Also, some events are too one-sided, like choose from getting +N prestige or +N infamy. Better with cons and pros for each event.
 

eliphas8

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Don't worry about the quality of your language skills, do worry about breaking rules vis-a-vis racism and foul language. Read the forum rules please.

i'm not one to normally disagree with mods but what did he say that was foul mouthed or racist? I dont even think he mentioned a race other then the French (who he gave no opinion on) and there really doesnt seem to be anything wrong with his post.
 

s1234567890m

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i'm not one to normally disagree with mods but what did he say that was foul mouthed or racist? I dont even think he mentioned a race other then the French (who he gave no opinion on) and there really doesnt seem to be anything wrong with his post.

ralph edited the words out (you should have pm'ed him btw)