I just tried it. My Spain game from.. 1.1? Loads right up.
it loads, but many things might act oddly. I wouldn't recommend it and we wont accept bug reports on a save started before the expansion.
I just tried it. My Spain game from.. 1.1? Loads right up.
From Facebook: some mods make Norway and Finland satellite states for Sweeden and Russia, have you ever thought of doing this?
If I form the SGF before Prussia forms the NGF, will the NGF still get a core on Wuttemberg even though they never owned it when they formed the NGF? In my last SGF game, that happend to me and it was War every 5 years after that.
Any chance to have a peace option where you only get your cores and not the entire state like in Vic 1? Would help for realism and better borders.
Does Immigration only go to the Americas still or is there some minor immigration between other countries/bordering nations in Europe and elsewhere?
Is the Mac version being ported by VP again, or will it be released in-house like with CK2? And do we have an expected timeframe for the Mac version?
Tommy said:Will there be a missionary or integration focus where you can convert pops or otherwise make them accepted or primary culture?
Tyler said:What are the mechanics of determining tech recieved when a nation becomes civilized?
And can both Germany and Scandinavia form at the same time now? Surely Scandinavia shouldn't need shlieswig to form?
Europe and Oceania get nice immigration lategame, especially after accepting all the social reforms.Does Immigration only go to the Americas still or is there some minor immigration between other countries/bordering nations in Europe and elsewhere?
Party loyalty is a nice addition that can have some strong effects on who gets into office each term. Elections seem like more of a struggle to get who you want into office, but that probably has a lot to do with who you're playing. I had one game as the CSA in an early version where whole states were getting socialist loyalties and sticking to them.Are elections more Interesting?
Simply put, it seems too weak a relationship. In both cases the "Satellite" had the Overlord's Head of State installed, and in Finland's case it was subject to Rusification, while in Sweden the political system with Norway was fairly interlinked. Neither seem like a Satellite, which IMO involves a country whose foreign policy is controlled by the master, and may have pressures exerted upon it, but otherwise controls its own internal policy. Also, gamebalance-wise, a satellite can be influenced, sphered, or released quite easily via war, which I don't think makes sense for Norway or Finland.
The budget screen is relevant. Seriously, there's no more 'set everything to 100% on day 1 and never use that screen again' in AHD. If you want to build 100 dreadnaughts, you'd better own the whole of Europe if you want to afford it. Setting any pop bracket to 0% taxes requires finding things to cut if you want to afford it.
Does the AI understand this? I would realy like Naselus to respond to this. Please...
Would you say that the game now gives more diverse and plausible results?
For example, in vanilla, there were a lot of things that were unrealistic, but would happen almost every games, like Bolivia getting destroyed by all of its neighbors, or the British getting big chunks of China.
How does War Justification attempts get discovered?
Happend to a while ago, I found it odd. I will do it again to see what happens.Don't see how that is possible, the decision gives whoever does it cores on all German cores that they own, it doesn't give cores on specific provinces.