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podcat

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I just tried it. My Spain game from.. 1.1? Loads right up.

it loads, but many things might act oddly. I wouldn't recommend it and we wont accept bug reports on a save started before the expansion.
 

Darkrenown

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From Facebook: some mods make Norway and Finland satellite states for Sweeden and Russia, have you ever thought of doing this?

Simply put, it seems too weak a relationship. In both cases the "Satellite" had the Overlord's Head of State installed, and in Finland's case it was subject to Rusification, while in Sweden the political system with Norway was fairly interlinked. Neither seem like a Satellite, which IMO involves a country whose foreign policy is controlled by the master, and may have pressures exerted upon it, but otherwise controls its own internal policy. Also, gamebalance-wise, a satellite can be influenced, sphered, or released quite easily via war, which I don't think makes sense for Norway or Finland.
 

lordreaven448

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If I form the SGF before Prussia forms the NGF, will the NGF still get a core on Wuttemberg even though they never owned it when they formed the NGF? In my last SGF game, that happend to me and it was War every 5 years after that.
 

Gwax23

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Any chance to have a peace option where you only get your cores and not the entire state like in Vic 1? Would help for realism and better borders.

Any plans to incorporate some more historical realism into the starting scenario in terms of countries as some mods have done? (New Nations Mod, 1836 Improved etc)

Does Immigration only go to the Americas still or is there some minor immigration between other countries/bordering nations in Europe and elsewhere?

Are elections more Interesting?

Any more flavor events/decisions/historical flavor added?
 

Darkrenown

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If I form the SGF before Prussia forms the NGF, will the NGF still get a core on Wuttemberg even though they never owned it when they formed the NGF? In my last SGF game, that happend to me and it was War every 5 years after that.

Don't see how that is possible, the decision gives whoever does it cores on all German cores that they own, it doesn't give cores on specific provinces.
 

RedRalphWiggum

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Does Immigration only go to the Americas still or is there some minor immigration between other countries/bordering nations in Europe and elsewhere?

Play your cards right and you can get quite decent immigration as a European state. I make no guarantees of course, but as a very reformist Germany I was getting plenty.
 

podcat

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Is the Mac version being ported by VP again, or will it be released in-house like with CK2? And do we have an expected timeframe for the Mac version?

I'm not sure actually. I think VP. There should be an update in the future about the Mac version
 

podcat

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two more from facebook:

Tommy said:
Will there be a missionary or integration focus where you can convert pops or otherwise make them accepted or primary culture?

no such plans at the moment

Tyler said:
What are the mechanics of determining tech recieved when a nation becomes civilized?

you get a percentage of the GP's techs who has you in their sphere. Which techs depends on how far you have reformed. with all military reforms you get much of the GPs techs that are military, with all economic you get a lot of their other techs. If you arent in a sphere you get techs in a similar way but from the base techs all GPs share.
 

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Has the auto-assimilation bugs been fixed?

And can both Germany and Scandinavia form at the same time now? Surely Scandinavia shouldn't need shlieswig to form?
 

RedRalphWiggum

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And can both Germany and Scandinavia form at the same time now? Surely Scandinavia shouldn't need shlieswig to form?

I don't think they can form on the same day, no. but I have seen Scandinavia forming by taking SH from the NGF while the NGF was at war with France. Sweden had sphered Denmark but still needed SH. And they got it!
 

ZechsMerquise73

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Does Immigration only go to the Americas still or is there some minor immigration between other countries/bordering nations in Europe and elsewhere?
Europe and Oceania get nice immigration lategame, especially after accepting all the social reforms.

Are elections more Interesting?
Party loyalty is a nice addition that can have some strong effects on who gets into office each term. Elections seem like more of a struggle to get who you want into office, but that probably has a lot to do with who you're playing. I had one game as the CSA in an early version where whole states were getting socialist loyalties and sticking to them.
 

Dyranum

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How does War Justification attempts get discovered?

Simply put, it seems too weak a relationship. In both cases the "Satellite" had the Overlord's Head of State installed, and in Finland's case it was subject to Rusification, while in Sweden the political system with Norway was fairly interlinked. Neither seem like a Satellite, which IMO involves a country whose foreign policy is controlled by the master, and may have pressures exerted upon it, but otherwise controls its own internal policy. Also, gamebalance-wise, a satellite can be influenced, sphered, or released quite easily via war, which I don't think makes sense for Norway or Finland.

Actually, that fits perfectly for Norway and Finland. The later russification processes in Finland could be said to have come after the Russians diplo-annexed Finland.
 

Dagfinn

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The budget screen is relevant. Seriously, there's no more 'set everything to 100% on day 1 and never use that screen again' in AHD. If you want to build 100 dreadnaughts, you'd better own the whole of Europe if you want to afford it. Setting any pop bracket to 0% taxes requires finding things to cut if you want to afford it.

Does the AI understand this? I would realy like Naselus to respond to this. Please...
 

Ilyasviel

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Would you say that the game now gives more diverse and plausible results?

For example, in vanilla, there were a lot of things that were unrealistic, but would happen almost every games, like Bolivia getting destroyed by all of its neighbors, or the British getting big chunks of China.
 

RedRalphWiggum

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Does the AI understand this? I would realy like Naselus to respond to this. Please...

Naselus indeed understands the game on a far more technical level than I do, but I'm finding the AI is a lot better (and more flexible) at budgeting.

Would you say that the game now gives more diverse and plausible results?

For example, in vanilla, there were a lot of things that were unrealistic, but would happen almost every games, like Bolivia getting destroyed by all of its neighbors, or the British getting big chunks of China.

Well actually to some degree both of those things did actually happen, but I'm seeing far more variation in wars, yes.
 

delra

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How does War Justification attempts get discovered?

There's a random chance of being discovered as you go from 0% to 100%. Sometimes if you're quick (Jingo, good events), you will be discovered much later in the process and thus pay less Infamy for it. Sometimes if you're slow (Pacficist, bad events), they will see what you're up to very early and the damage to your reputation will be much higher.
 

lordreaven448

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Don't see how that is possible, the decision gives whoever does it cores on all German cores that they own, it doesn't give cores on specific provinces.
Happend to a while ago, I found it odd. I will do it again to see what happens.

Oh, and if we play as one of the USCA succsessor states will we be able to reunify it? (note, I never seen the USCA fall apart before, so I have no idea if it's already in Vanhilla)
 

Daffius

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Not directly related but I've always been curious to know if developers actually pick ideas from good mods for an expansion (features not bug fixes). So do you? If yes, could you give an example of one?