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Limith

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e0ef51191837250b79c55a46534cc4508b67c59df1651a3ba0955b41618620a96g.jpg

A small dev picture AAR based on a balance test game of my Code Geass total conversion
Images hosted by MediaFire. Seriously, use it.

Area 8 has revolted against proper Britannian Rule today. We must crush this rebellion before world leaders recognize this region as an independent country. The Office of State Intelligence believes the traitors in leading this revolt are supported by the Euro Universe.

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Area 12's troops have been reassigned under Princess Cornelia's command to put down this rebellion. Her highness has wisely chosen the Overwhelming Firepower Doctrine as our preferred fighting style. There will be no mercy for the infidels of Area 8.

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Unfortunately, there aren't that many soldiers from Area 12 who are willing to join our majesty's army. No matter, we begin recruitment of local Honorary Britannian brigades, fodder for the frontline! (Britannia will start with 100 manpower in the next release)

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Schneizel has graciously offered his intellect in improving our land doctrines. We, of course, are a monarchy that believes in Saint Darwin.
 
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Limith

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Battle Plans

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Unfortunately, our outdated transports located in Area 12 are unable to reach the Mideastern federation. No matter, our foreign office has secured access in the Indian Federation port of Karachi for our Pacific Fleet (rerouted from a now cancelled plan for the invasion of the Philippines) and her highness is on route to the front.
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The Foreign Office secures another victory as we have convinced Saudi Arabia to not interfere in this rebellion.
 

Limith

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Stalemate and Research

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Unfortunately, the Ottoman Empire has provided assistance to the rebels, as such, our forces were unable to secure a beachhead. While our brave Honorary Britannian divisions are fighting, our scientists have made quite a few advancements.
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Cornelia decides to regroup and wait for superior equipment to finish being built before launching a split attack on the rebels.
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Last edited:

Limith

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Securing the Beachhead

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We have successfully secured a beachhead after simultaneous attacks on four different provinces, even with ottoman reinforcements, the rebels are no match for Britannian arms.
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Princess Cornelia wisely orders an attack on the encircled defenders at Kuwait.
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Reinforcements from Area 12 arrive in Area 8 as Britannia secures another beachhead.
 

Limith

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Imperial Might

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There were some partisans who joined the rebels, but Britannian might triumphs once again. With the pesky partisans defeated, there's nothing left but a mop up.
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Soulstrider

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I really should try this mod, but there is a grandcampaign or there are only battle scenarios?

Also the ottoman empire still exists? Shouldn't it be split between Euro Universe and the Arab Federation?
 

Limith

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I really should try this mod, but there is a grandcampaign or there are only battle scenarios?

Also the ottoman empire still exists? Shouldn't it be split between Euro Universe and the Arab Federation?

A) There are both. The grand campaign is no where near complete/polished as the battlescenario unfortunately (a few small ai changes are all that's needed for the battlescenario). I'm busy working on the grand campaign, but there's only so much I can do with college eating up my time. :/

The old Invasion of Japan Battlescenario was scrapped and merged with the 1957 grand campaign (just select Japan on start, click no surrender, then save, and reload as Britannia if desired).

B) In the Anime, Ottoman Empire, African Union, and Russia are all "part of the Euro Universe". For diplomacy purposes though, Russia, AU, and OE are separate entities in game since I decided to make the EU favor proxy wars. It also explains how in the anime Britannia took AU and Russia piecemeal. Euro Universe is more similar to a military alliance than one country as an entity.

Arab Federation is funded by the EU.
 

unmerged(115311)

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Cool, I've seen the anime. So I'll definitely try your mod someday. :)
 

Limith

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Hey, i remember you from /a/.

Assuming you make this mod multiplayer friendly, i assume you would merge the euro universe, or is this completely meant for SP ?

The mod is designed with multiplayer in mind (as in creating a basis for a balanced world scenario). Given the somewhat bad invasion ai, the battlescenario I demonstrated would probably be better played in multiplayer as well. EU is merged in 1960 onward world map. Haven't finished the revised tech tree/world resource rebalancing yet. The ultimate goal is to create a branching storyline with one option being the anime and another similar to http://www.fanfiction.net/s/6175861/1/Dauntless (which I have gotten permission from the author to use). Once the world map, tech tree, and EU merger events get finished, 1957 should be more or less playable in MP for EU/AU/Russia/Chinese Federation/Japan/Britannia/MEF (although Britannia will be quite hard to play). Australia/Tanu Tanvu would be for spectators. I left the OPM for spectating.

TL;DR: No, not only meant for SP, but SP is the focus.
 
Last edited:

Limith

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It's fairly open ended mod.

You can read the story online as it is. I don't want to spoil it.

There's a link in my sig/first post to the mod discussion page.

I'll be doing another AAR once v0.1.6.0 lands for the 1957 scenario wars (Argentina Independence, war for Japan, war for Phillippines, possibly EU/CF intervention).