So, as intended, it is now possible for shortages to completely shut down production lines instead of still allowing them a minimum of 10% production (Podcat misspoke to say max penalty was 80% prior to 1.3.3.)
The flaw is that once a line is shut down, it still demands and uses the other resources. For example, as Germany I have a line producing battleships. It has completely stopped producing due to lack of oil, but it still wants chromium. In this case the other resource is not hurting me since I have nothing else that is using chromium, but in other situations resources being used by factories that are not even running could cause other shortages.
This also misleads players since the false usage and shortages are reported in such a way to encourage him to import resources that may have zero impact on production output.
The flaw is that once a line is shut down, it still demands and uses the other resources. For example, as Germany I have a line producing battleships. It has completely stopped producing due to lack of oil, but it still wants chromium. In this case the other resource is not hurting me since I have nothing else that is using chromium, but in other situations resources being used by factories that are not even running could cause other shortages.
This also misleads players since the false usage and shortages are reported in such a way to encourage him to import resources that may have zero impact on production output.
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