Which DLC is fixing which other DLC?
My bad, I had misread the dev diary. I thought that the alternative historical paths for Poland, were to be included as part of the upcoming Barbarossa DLC.
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Which DLC is fixing which other DLC?
No links (just because it isn't clickable doesn't make it not a link)Hm, I think it should be okay to mention the page by name or what to google for as long as it is not a link:
This does not constitute legal advice.
Let’s take Germany changing it’s political ideology from the start of the game onwards as an example:
The alternative options are fantasy. I believe that they only eventually got accepted by the community because of the price a player has to pay for following them: No free territorial expansion, a civil war instead, losses in manpower and equipment, damage to infrastructure and production, future restrictions in access to advisors, commanders and a general delay for the coming build up.
Torpedoing DDs? Sounds like these "Troublemakers" (with a capital T) are actually submarines.True Words Podcat. Sadly such Troublemakers you find anywere, which torpedo this things (like DD´s) like you said.
Normaly blocking them for such Parts is a perfect instrument. Means blocking them in that case for the DD´s.
Tito gets its own lacklustre focus path, which doesn't really adress the resistance of the Partisans to the Axis, which was vital in his rise to power.Yugoslavia with its balkanization (heh, the meme), or the royal wedding focuses, but lacking anything with Tito, is becoming the usual alt-history we are getting nowadays...
Also, developers had make communication sins which big corporations are doing. When your funbase got angry about valid topics, asked about their reasoning and plausibility, jokes were made on them. What did you expect?
The devs take time away from critical work to talk to you guys and we we do that because we are gamers too and know that nobody likes talking to marketing drones, but this comes with a certain amount of expected respect from your side.
...respectful, constructive and open minded. Don't be bullies and we wont have to bring out the big flammenwerfer.
Popular guys like isorrowproductions, tommykay, and similar youtubers gave this game a lot of attention and I think they are at least partially responsible for bringing in these types of people.
We all like the Kaiser restoration tree, and while I think a German monarchical restoration was technically possible in the late 1930s and early 1940s, I don't think the initial tree is implemented well. There's no reason why 90% of the German generals would up and revolt against Hitler in 1936, even if a good number of them were monarchists. I think that restoring the Kaiser should be far more difficult, and basically serve as an Easter egg or reward for a skilled player. The player could slowly build up monarchist influence over time and coup Hitler if the war is not going well or if stability is too low or something. This probably wouldn't happen until at least 1940, meaning that you wouldn't be able to prevent WWII, but you could change the German goals and the war's outcome.This is quite interesting to read who different things are seen among the playerbase.
In my opinion the German tree as whole is actually the best example how Alt-History should be implemented. One highly plausible branch (The Monarchy Compromise – which is very similar to what Beck/Goerdeler were actually aiming at, see https://de.wikipedia.org/wiki/Schattenkabinett_Beck/Goerdeler), and one other tree with a good sub-brunch (An Alliance with the Shade, especially when you assume a communist France which is also OK from the standpoint of plausibility) and a mediocre sub-brunch (Willi II repeating WW1 is not great, but far better then a 2. Civil War in the US or a communist Japan).
And HRE doesn’t really count in my opinion because it is not part of the tree itself and clearly designed as an easter egg which is sufficiently locked away behind a bunch of nonsense-decisions and more or less necessary exploits.
There are other well-designed branches as well (e. g. Limited Intervention for the US) but as a whole the German Tree is unique among the reworked majors because it’s the only one which is free of complete Bullshit (HRE doesn’t count, see above).
I mean, a big reason why is tons of players want "nice Germany" where they can do all the same stuff as WW2 but without Hitler.We all like the Kaiser restoration tree, and while I think a German monarchical restoration was technically possible in the late 1930s and early 1940s, I don't think the initial tree is implemented well. There's no reason why 90% of the German generals would up and revolt against Hitler in 1936, even if a good number of them were monarchists. I think that restoring the Kaiser should be far more difficult, and basically serve as an Easter egg or reward for a skilled player. The player could slowly build up monarchist influence over time and coup Hitler if the war is not going well or if stability is too low or something. This probably wouldn't happen until at least 1940, meaning that you wouldn't be able to prevent WWII, but you could change the German goals and the war's outcome.
I know the HRE doesn't really "count" since it's just an Easter egg, but it's still nonsensical - why would the Hohenzollerns seek to restore the Holy Roman Empire, which was a patently Hapsburg institution for about six hundred years prior? Keep the HRE but let Austria-Hungary form it instead.
I downvoted it because while I do think there is a problem with the alt-right, this post suggests that the best solution would be to remove the monarchist / fascist paths.This is so well-written and thought out that it deserves to be the OP of its own thread. Well said. Especially the ethnic cleansing part. Put in context like that, the Palestine/Madagascar path becomes disturbing.
I also wonder if the people downvoting it could perhaps tell us why ? Edit: if you don't, I get the feeling you're downvoting his post because he's right.
You are forgetting one important thing, Germany is the main country in this game. Majority of the stuff revolves around them when it comes to balance, if Kaiser path would be delayed and if civil war would happen lets say in 39 or 40 it would force Germany out of the status of major country which would result in them getting defeated fast. Germany already loses half of army and economy takes a major hit once monarchists defeat the Nazis, but the difference is that you also have time to rebuild the country and prepare it for war, which is why Rhineland vs Oppose Hitler is a good decision not only story wise but also in the terms of gameplay and balance.We all like the Kaiser restoration tree, and while I think a German monarchical restoration was technically possible in the late 1930s and early 1940s, I don't think the initial tree is implemented well. There's no reason why 90% of the German generals would up and revolt against Hitler in 1936, even if a good number of them were monarchists. I think that restoring the Kaiser should be far more difficult, and basically serve as an Easter egg or reward for a skilled player. The player could slowly build up monarchist influence over time and coup Hitler if the war is not going well or if stability is too low or something. This probably wouldn't happen until at least 1940, meaning that you wouldn't be able to prevent WWII, but you could change the German goals and the war's outcome.
When I wrote about a "coup" in my post, I was more imagining a soft coup where a bunch of officers bring their guns into Hitler's office and say "the Kaiser's in control now." The whole point of building up monarchist influence beforehand, something I also wrote about in my post, would be to curb the power of the SS and other radical elements that would start a civil war if not silenced before the coup. Maybe said coup could result in a civil war if handled improperly, which would require a very skilled player to solve since it would probably be taking place during WWII. Even still, I don't think "Oppose Hitler" is a very sensible decision from a narrative standpoint, because it still doesn't make any sense why half the military would try and stop Hitler at that point in time.You are forgetting one important thing, Germany is the main country in this game. Majority of the stuff revolves around them when it comes to balance, if Kaiser path would be delayed and if civil war would happen lets say in 39 or 40 it would force Germany out of the status of major country which would result in them getting defeated fast. Germany already loses half of army and economy takes a major hit once monarchists defeat the Nazis, but the difference is that you also have time to rebuild the country and prepare it for war, which is why Rhineland vs Oppose Hitler is a good decision not only story wise but also in the terms of gameplay and balance.
I like for example that you have to play Turkey for almost 3 years before you are allowed to restore Ottoman Empire, but the difference is that Turkey is a minor and historically they didn't really had much involvement in the WW2 and implementing similiar mechanics to Germany would ruin them.
It might be interesting to portray the Oster Conspiracy in-game. You could take decisions to increase the coup's influence and push Chamberlain into not giving up the Sudetenland, and when the Munich Conference is held, if the UK doesn't give in, the coup is executed. From there, a military junta, a monarchy (absolute or constitutional), or a republic could be implemented, maybe joining the allies in opposition to the USSR.When I wrote about a "coup" in my post, I was more imagining a soft coup where a bunch of officers bring their guns into Hitler's office and say "the Kaiser's in control now." The whole point of building up monarchist influence beforehand, something I also wrote about in my post, would be to curb the power of the SS and other radical elements that would start a civil war if not silenced before the coup. Maybe said coup could result in a civil war if handled improperly, which would require a very skilled player to solve since it would probably be taking place during WWII. Even still, I don't think "Oppose Hitler" is a very sensible decision from a narrative standpoint, because it still doesn't make any sense why half the military would try and stop Hitler at that point in time.
This whole thread is about how there are too many unrealistic and memey alt-history paths in the game, and when I criticize the contrived and sudden nature of the civil war in the Kaiser path, I get downvoted? Honestly if it's going to be like that no wonder the devs are confused as to what people want.
He points out an inconsistent pattern. And I find this criticism valid, for historical and contemporary reasons.Really?
REALLY?
That's what you take from that bit of the tree?
*shaking my had*
You could laugh out loud at some things happening in this thread, if it wasnt so sad.... People downvoting calls for respect and politeness...
Is that really what you switch on your PC for?