A few thoughts about Scientists

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Ironking

Galactic Cult Leader preaching to the masses
25 Badges
Apr 30, 2006
98
88
  • Stellaris: Leviathans Story Pack
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Mount & Blade: Warband
  • 500k Club
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
There are two thing which have been on my mind since the release of the game about scientists and how they are handled. These are just some thoughts I had and probably don't add much gameplay wise but more gamefeel wise if you understand me

1, Why are scientists part of the ruling government?
Unless its a technocracy a scientist really should be in the lab doing research not conducting empire wide politics. I imagine the person in charge of empire physics research for example being more like the person who delegates budget to state labs where the scientist work. He himself doesn't have to be a scientist but more a political figure.
In our world this is called a Minister and I think that's a more suitable name for the position in game.

2, Science ship captain is too small a role for grand strategy
Why are the captains leading my 3 puny science vessels politically on par with the person leading empire society research or the person governing the core sector?
I understand its not going to happen because its already too engraved in the game but I think science captains should be removed as a leader character. I would keep them in the game as something that's auto created when building a science ship and then permanently attached to that ship. They would still gain experience and suitable traits so they still tell a story just not a political one.

Well that's my two cents. As said nothing game changing just some thoughts I had.
 

The Boz

Captain
64 Badges
Jun 8, 2017
384
10
  • Cities in Motion 2
  • Starvoid
  • Cities: Skylines Deluxe Edition
  • Magicka 2
  • Surviving Mars
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Nemesis
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Cities: Skylines
  • Stellaris: Necroids
  • Stellaris: Federations
  • Age of Wonders: Planetfall - Revelations
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Season pass
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • BATTLETECH
  • Europa Universalis III: Collection
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Sword of the Stars II
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Dungeonland
  • Europa Universalis III
  • Leviathan: Warships
Scientist (the one in the ship) and Researcher (the one in the govermnent) should be separate. The early-game lottery of who gets suitable scientists and eager surveyors is really tiresome.