So I've been a massive fanboy over the Merc Enclaves since they were added, but have also been begging for a few updates to make them less janky. I was pretty disappointed when I read the patch notes and saw that they still weren't getting the love they deserved. Well, it seems like they *did* get some love and someone forgot to add it to the patch notes!
A few things I've noticed that was updated
A few things I've noticed still aren't working right / need to be updated
A few things that would be nice to have
Overall I'm quite happy with the stealth changes they got, they are definitely a very fun addition to the game. The Great Khan changes are neat, if dangerous to the player if you aren't paying attention. I'm tempted to try submitting to him on a playthrough just so he can have access to my 5+ Merc Enclave fleets and wreak havoc on the galaxy with them
A few minor issues with them persist like the no admiral thing, and a few QoL changes would be nice to have, but overall, they are extremely good!
A few things I've noticed that was updated
- You can now find the owner enclave of a Merc Fleet by clicking the Emblem on the fleet, which takes you to the Enclave building. This is massive, because before that, you would get attacked by your own Mercs and if you had 5+ Enclaves you had zero way to know which one to issue a recall for.
- You now get a pop up to auto renew contracts when they expire, although this is not reliable (see below)
- You can now see who is renting your fleets (usually).
- Armies you rent from them seem to appear faster. This may be my imagination but they seem to spawn a LOT faster now, and show up in my capitol within a month or two when they used to take a little while
- The Great Khan will now rent your fleets and beat the living crap out of you with them. He auto targets the starbase, which means you no longer own the Merc Enclave and can't recall the fleet
A few things I've noticed still aren't working right / need to be updated
- The Auto renew contract pop up is not working very well, because by the time you get the pop up saying "Hey your fleet is expired, you wanna renew?" the fleet is already rented out by an AI. The pop up appears and the game pauses a split second later, but in that single tiny window between the pop up and the game pausing ,the AI will rent your fleet right out from under you. Had this happen more than once now in a single playthrough, and once it was by the Khan renting my fleet I was in the middle of using and booty blasting me with my own fleet in the nano second opening
- Sometimes it just says "No fleet available" and doesn't tell me who's renting your fleet for some reason. Not sure what's up with it, but it wasn't destroyed since I was looking right at the fleet that I wasn't allowed to rent. Maybe tied to Merc trust level? Not sure
- Your fleets still won't have admirals
- Mercs have access to Armageddon Bombardment when the player that founded it / shared research may not have that. This may be intentional
- There's still no way to tell where a fleet is at before you rent it, so you might rent it and it auto dies because it's in hostile territory
- If there is a gateway in the system where your Enclave is, you can't see the Enclave from the galaxy map anymore
- There doesn't seem to be a way to tell how much time is left on your contract, unless I'm overlooking it
A few things that would be nice to have
- The ability to tell your Mercs to focus on one type of combat style. Like "Focus on Kinetics / Lasers" or "Focus on long range artillery" or "Focus on building armor" etc. The combat rework was mentioned to have a focus on the auto ship designer having these type of functionalities, so this would be amazing to have for your Mercs
- Ability to gift a merc fleet rental to another empire. Would be nice to give your ally a helping hand 130k deathstack they can't afford, without having to actually go in and fight yourself
- Ability to request the next open slot. Sometimes you want to prepare for war in a few years, but aren't ready yet. It would be nice if you could request a Merc fleet contacts you on the next opening to see if you are still interested before the AI nab them, without you having to recall the fleet
- A notification when your own mercs are flagged as hostile to you, so you could know you need to recall them.
- A way to tell where the fleet is at in the galaxy if you are the patron at least. This way you don't waste time renting a fleet that's 900,000 light years away or sitting somewhere that will cause it to auto explode when you rent it, like inside the enemies fleet doom stack
Overall I'm quite happy with the stealth changes they got, they are definitely a very fun addition to the game. The Great Khan changes are neat, if dangerous to the player if you aren't paying attention. I'm tempted to try submitting to him on a playthrough just so he can have access to my 5+ Merc Enclave fleets and wreak havoc on the galaxy with them
A few minor issues with them persist like the no admiral thing, and a few QoL changes would be nice to have, but overall, they are extremely good!
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