So Mitch has shared a number of insights into the upcoming Free Update 1.9:
1.) HBS continues its work to improve BATTLETECH’s Convoy AI. This aspect of the game has proven to be an elusive target. Multiple attempts to improve Convoy AI to the point it represents a reasonably proficient Convoy Operator and Allied Entity have been made to date. However challenges remain and HBS next attempt to refine Convoy AI will arrive with Free Update 1.9
2.) A Difficulty Option will he introduced with Free Update 1.9 - a toggle will be provided where the current level of Planetary Stores, Faction Stores and Black Markets being flush with Advanced (HM) and High Quality (+, ++, +++) Weapons and Equipment will remain, or it can be deselected and the game will refer to pre-Update 1.8 Levels of Weapons and Equipment Availability.
3.) 16 New Mech Variants will be introduced.
4.) 8 New a vehicle Variants will be introduced.
5.) DIFFICULTY SETTING ADDED - For Career Mode Only, under Update 1.9 there will be a new Difficulty Setting for “Half Priced ARGO Upgrades.” This price cutting will impact both Upfront Costs and Recurring Costs.
6.) A Camapign and Career Mode, “Time Advance” Feature: It sounds like this feature reduces the wait time between days passing, so there would be less player down-time involved. Not sure if this includes travel time as well.
7.) While the following was included as if it were a real Update 1.9 announcement, this proved not to be the case. This one is simple a case of Mitch trolling us, and doing so if a truly excellent and effective manner!
QUAD MECHS - I spent the last 2-days in denial that this following exchange ever happened: https://www.twitch.tv/videos/540789821?t=505s
*moment_of_silence
Let’s break it down a bit here: Ben and Mitch had clearly planned this beforehand and More Power to them both for trolling me and others before we could troll them this week. : ) :bow: Well played Gentlemen, well played indeed, : ) :bow:
Ben (aka @HBS_L8Knight) played the part effortlessly and his, “I think the Art Department really nailed it on this one. So Players are going to have...” nearly, NEARLY sent me into stunned disbelief! : )
Of course Mitch was the first one to break character and tell Quadist to “Bell-Ringing” OFF, yet again. : )
It is moments like this one that although painful, endear HBS to me all the more.
Here’s to hoping Hollie (https://hollisketch.tumblr.com/), Czarina of QUADs, will deign to join Mitch (in two weeks when Mitch returns from Paradox HQ) and grace him with the odd bit of Tactical Advice...
...and then when that advice fails, she should so pointedly add, “Well, if you had had QUADS, that would have worked.” : )
There will be no new episode of Mitch Plays to Win this week as Mitch will be #OutOfPocket and traveling to Paradox HQ this week.
I wonder if we might have an HBS Announcment late this week... hmm...
Anyhow, what do you think of the importation we have learned so far about Update 1.9?
Which Mechs Variants do you hope to see? Which Vehicles Variants?
I believe Mitch gave us quite a comprehensive view of Update 1.9’s “wavetops.” What small’ish items would you still like to see from Update 1.9?
Me?
I really want a Rommel and Patton Tank. Are they “Varaints” if already existing Tanks? No. But that doesn’t stop me from wanting to see them in BATTLETECH. I mean, HEY! we already have all those HEAVY METAL advanced weapons... why not some Armor too?
BATTLETECH Free Update 1.9 is already looking like it is chock full of enough Difficulty Settings, Features and Varaints that I would pay money for it! I don’t see HBS including anything much beyond bug fixes and map smoothing beyond what Mitch has already shared.
But what about you?
Thoughts?
EDIT: Mitch has shared select portions of BATTLETECH Free Update 1.9 with us. But this is by no means an a complete list. No doubt various code fixes, map refinements and perhaps even other features and settings that are still being worked, but just not yet confirmed for inclusion in 1.9
As such discussion of what might yet make the cut for 1.9, or what you would like to see in 1.9 or the next Update is both welcome and encouraged. This just might serve to help HBS parse through our preferences and hopes for BATTLETECH moving forward.
However please keep in mind that HBS’s resources are finite and given HBS’s work on a number of projects, competition for them is high. :bow:
1.) HBS continues its work to improve BATTLETECH’s Convoy AI. This aspect of the game has proven to be an elusive target. Multiple attempts to improve Convoy AI to the point it represents a reasonably proficient Convoy Operator and Allied Entity have been made to date. However challenges remain and HBS next attempt to refine Convoy AI will arrive with Free Update 1.9
2.) A Difficulty Option will he introduced with Free Update 1.9 - a toggle will be provided where the current level of Planetary Stores, Faction Stores and Black Markets being flush with Advanced (HM) and High Quality (+, ++, +++) Weapons and Equipment will remain, or it can be deselected and the game will refer to pre-Update 1.8 Levels of Weapons and Equipment Availability.
3.) 16 New Mech Variants will be introduced.
4.) 8 New a vehicle Variants will be introduced.
5.) DIFFICULTY SETTING ADDED - For Career Mode Only, under Update 1.9 there will be a new Difficulty Setting for “Half Priced ARGO Upgrades.” This price cutting will impact both Upfront Costs and Recurring Costs.
6.) A Camapign and Career Mode, “Time Advance” Feature: It sounds like this feature reduces the wait time between days passing, so there would be less player down-time involved. Not sure if this includes travel time as well.
7.) While the following was included as if it were a real Update 1.9 announcement, this proved not to be the case. This one is simple a case of Mitch trolling us, and doing so if a truly excellent and effective manner!
QUAD MECHS - I spent the last 2-days in denial that this following exchange ever happened: https://www.twitch.tv/videos/540789821?t=505s
*moment_of_silence
Let’s break it down a bit here: Ben and Mitch had clearly planned this beforehand and More Power to them both for trolling me and others before we could troll them this week. : ) :bow: Well played Gentlemen, well played indeed, : ) :bow:
Ben (aka @HBS_L8Knight) played the part effortlessly and his, “I think the Art Department really nailed it on this one. So Players are going to have...” nearly, NEARLY sent me into stunned disbelief! : )
Of course Mitch was the first one to break character and tell Quadist to “Bell-Ringing” OFF, yet again. : )
It is moments like this one that although painful, endear HBS to me all the more.
Here’s to hoping Hollie (https://hollisketch.tumblr.com/), Czarina of QUADs, will deign to join Mitch (in two weeks when Mitch returns from Paradox HQ) and grace him with the odd bit of Tactical Advice...
...and then when that advice fails, she should so pointedly add, “Well, if you had had QUADS, that would have worked.” : )
There will be no new episode of Mitch Plays to Win this week as Mitch will be #OutOfPocket and traveling to Paradox HQ this week.
I wonder if we might have an HBS Announcment late this week... hmm...
Anyhow, what do you think of the importation we have learned so far about Update 1.9?
Which Mechs Variants do you hope to see? Which Vehicles Variants?
I believe Mitch gave us quite a comprehensive view of Update 1.9’s “wavetops.” What small’ish items would you still like to see from Update 1.9?
Me?
I really want a Rommel and Patton Tank. Are they “Varaints” if already existing Tanks? No. But that doesn’t stop me from wanting to see them in BATTLETECH. I mean, HEY! we already have all those HEAVY METAL advanced weapons... why not some Armor too?
BATTLETECH Free Update 1.9 is already looking like it is chock full of enough Difficulty Settings, Features and Varaints that I would pay money for it! I don’t see HBS including anything much beyond bug fixes and map smoothing beyond what Mitch has already shared.
But what about you?
Thoughts?
EDIT: Mitch has shared select portions of BATTLETECH Free Update 1.9 with us. But this is by no means an a complete list. No doubt various code fixes, map refinements and perhaps even other features and settings that are still being worked, but just not yet confirmed for inclusion in 1.9
As such discussion of what might yet make the cut for 1.9, or what you would like to see in 1.9 or the next Update is both welcome and encouraged. This just might serve to help HBS parse through our preferences and hopes for BATTLETECH moving forward.
However please keep in mind that HBS’s resources are finite and given HBS’s work on a number of projects, competition for them is high. :bow:
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