I wanted to make the AI more aggressive in taking provinces in a war (like a player does) so I made the following changes in the defines file (C:\Program Files (x86)\Steam\steamapps\common\Europa Universalis IV\common\defines.lua) by changing both values to 1 in these lines.
PEACE_TERMS_PROVINCE_NOT_ADJACENT_MULT = 0.5, -- AI desire for a province is multiplied by this if it is not adjacent at all (including vassals and other provinces being taken in peace)
PEACE_TERMS_PROVINCE_NO_INTEREST_MULT = 0, -- AI desire for a province is multiplied by this if it is not on their conquest list
20 years in, the ottomans have been dogpiled and austria has full annexed hansa
PEACE_TERMS_PROVINCE_NOT_ADJACENT_MULT = 0.5, -- AI desire for a province is multiplied by this if it is not adjacent at all (including vassals and other provinces being taken in peace)
PEACE_TERMS_PROVINCE_NO_INTEREST_MULT = 0, -- AI desire for a province is multiplied by this if it is not on their conquest list
20 years in, the ottomans have been dogpiled and austria has full annexed hansa
- 3
- 1