Today is Monday, while I am anxiously waiting for the significant update, I would like to give another perspective on this release situation for SotS II.
(I know I should post this on Kerberos' forum but it was busy yesterday when I tried to sign up, just as bad today.)
As many would notice, this is my first post on the Paradox forum, I know with good confidence that I would not have to post again. With all due professionalism, I would like to make a few remarks on recent events.
Apologies, promises and refunds aside there is one other PR aspect still missing.
What really happened, information. Yes, I read the statement by Kerberos' CEO, its a start, but there just isn't enough to go on. I know there is a certain regard to the privy of information that I can only take so much for granted. But we cannot dismiss the fact that a lot of dissatisfaction can be dissipated by the release of certain related information.
Why is there so much broken code, how is two different versions being released so close to each other still so unfinished.
I think information is the paramount relation-establishing link between us, the consumers, and you, the producer. This is true in any contract relationship. I am inclined to introduce an analogy.
Lets say a major and catastrophic incident happened with loss of much valuable belonging to party A. But the damage could have been mitigated by efforts of party B.
In the immediate following time frame, party B relentlessly and passionately asked for forgiveness and doled out promises. But party A wanted to know only what happened so that A would know what exactly B did during and before the incident to cause what followed.
There is a certain rumor that I think is most likely true and I will assume it is. Lets say that was the major causation to what happened. I understand that as a company such information is quite sensitive. And that by knowing it, we may lose trust in the team to produce more good product. So what I want to say is, that has already happened (at least to some here).
I guess I should put it in a feudalistic way.
Honor has been lost. Honor cannot be gained back when the leader decides to take it for the team. (That is a responsibility thing, I don't think we are looking for that. With all the relationship between publisher, developer, consumer and bottom line, that's all covered.) I am not looking for who, or what position and role. I just want to know the series of events and how it snowballed. Traffic and over-ambition doesn't cut it for me. If it is the CEO, being the CEO itself certainly doesn't mean the game has to be like this. That is just bluntly pushing the blame onto the role.
I know I am asking for transparency in a topic that doesn't need to offer any, and is protected by law (This can be mitigated by being ambiguous). I know in this century, honor is more laughable than shit-jokes. But the demand in all serious situations of this type calls for it or some semblance of it. It doesn't even have to be honest, as long as it is certain (ambiguously-certain?).
Thank you
Oh, if this was a ploy to try to mitigate piracy, it has failed miserably. Piracy is always a double edged sword.
(I know I should post this on Kerberos' forum but it was busy yesterday when I tried to sign up, just as bad today.)
As many would notice, this is my first post on the Paradox forum, I know with good confidence that I would not have to post again. With all due professionalism, I would like to make a few remarks on recent events.
Apologies, promises and refunds aside there is one other PR aspect still missing.
What really happened, information. Yes, I read the statement by Kerberos' CEO, its a start, but there just isn't enough to go on. I know there is a certain regard to the privy of information that I can only take so much for granted. But we cannot dismiss the fact that a lot of dissatisfaction can be dissipated by the release of certain related information.
Why is there so much broken code, how is two different versions being released so close to each other still so unfinished.
I think information is the paramount relation-establishing link between us, the consumers, and you, the producer. This is true in any contract relationship. I am inclined to introduce an analogy.
Lets say a major and catastrophic incident happened with loss of much valuable belonging to party A. But the damage could have been mitigated by efforts of party B.
In the immediate following time frame, party B relentlessly and passionately asked for forgiveness and doled out promises. But party A wanted to know only what happened so that A would know what exactly B did during and before the incident to cause what followed.
There is a certain rumor that I think is most likely true and I will assume it is. Lets say that was the major causation to what happened. I understand that as a company such information is quite sensitive. And that by knowing it, we may lose trust in the team to produce more good product. So what I want to say is, that has already happened (at least to some here).
I guess I should put it in a feudalistic way.
Honor has been lost. Honor cannot be gained back when the leader decides to take it for the team. (That is a responsibility thing, I don't think we are looking for that. With all the relationship between publisher, developer, consumer and bottom line, that's all covered.) I am not looking for who, or what position and role. I just want to know the series of events and how it snowballed. Traffic and over-ambition doesn't cut it for me. If it is the CEO, being the CEO itself certainly doesn't mean the game has to be like this. That is just bluntly pushing the blame onto the role.
I know I am asking for transparency in a topic that doesn't need to offer any, and is protected by law (This can be mitigated by being ambiguous). I know in this century, honor is more laughable than shit-jokes. But the demand in all serious situations of this type calls for it or some semblance of it. It doesn't even have to be honest, as long as it is certain (ambiguously-certain?).
Thank you
Oh, if this was a ploy to try to mitigate piracy, it has failed miserably. Piracy is always a double edged sword.