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Dr.Livingstone

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Hello fellow forumites, after much thought and even more procrastination, I have finally gained the courage and willpower to post this, my first ever AAR! Hopefully I will not disappoint in failing to entertain, though I do not doubt that I will fail in game! After much decision making, soul searching, and giving up said soul to demons to make the decision for me, I have decided to play as Republican Spain!

This will be a Gameplay AAR, where my sole goal will be to survive the Civil War. If I do survive, I may consider going on to face the Germans in the Second Weltkrieg. I doubt it though, as this will only be my second DH game to date. My first game, which also happened to be Republican Spain, ended in failure. (Cue ominous stormclouds).

I will be playing with all settings on default, except that I will allow tech-team takeover.

The Scenario will be 1936-Road to Another War.

First and foremost, thank you to paradox for making these games, thanks to the AAR writers who showed me the trade, and thanks to all that supported me in this endeavor.

Now without further ado, lets get started.
 

Dr.Livingstone

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The Extremely Quick Road to War

The Situation at the Dawn of a new age:

World War Two was one of the most expansive and destructive wars in the history of mankind. Over the course of the war, empires fell, egotistical maniacs practiced mass genocide, and the world was rebirthed in nuclear fire. It was an epic of courage, of strategy, of men being men and women gaining some of the rights of men. Politicians argued, spies schemed, backroom decisions decided the fate of nations. Sounds exciting, right? Too bad, because for the most part, that will not be us. Instead, we’ll be stuck with the sideshow of the war.

We are Spain.




Spain is a nation of deep ills at the start. Our dissent is rather high, our IC is rather low, and our troops are sparse and scattered.


We immediately start to pull back troops from Africa and the Canaries, and begin positioning our troops behind rivers and on land forts, on the off chance that they won’t flip and will be properly positioned.


Our economy is doing poorly, to say the least. I start focusing on building a supply surplus. Production is of little use to us, as any troops we build may defect by the time the war kicks off. I also ignore upgrades and reinforcements, for our troops, and set focus on upgrading the aircraft.


I focus firstly on land doctrines and industry, as well as improved infantry. This is so that we may have a better fighting chance against the fascist when the appear. This will also be to increase the IC efficiency we have when our nation splits in twain.


We have no allies, but we are friendly with both the Allies and the Comintern. I decide to exploit the USSR’s massive resources and technological backwardness by trading some blueprints away for some much needed resources.

((Sorry, forgot to take a Screenshot. :embarrassed))

Now all we do is relax, and wait for the implosion to occur.

....

….

This waiting is so boring! I wonder when something inter…


No! Wait! I take it back! Boring is fun! Please make it go away!

Will the Republicans win the War? Will spain end in flames? Will I ever learn to take decent screenshots?

Find out next time, in…

[COLOR="#33rr00"]A Destitute Affair[/COLOR]​
 
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GreatUberGeek

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Subbed! Nice to see you starting an AAR, Dr. Livingstone; they grow up so fast! (Wipes single tear)
Anyways, keep up the good update(s)! Quite a daunting challenge you've set yourself. Good luck!
 

Eric8344

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For liberty and democracy!

I'm not sure how practical this is, but you should try to enter Spain into the Comintern. USSR always looks so lonely there, all alone...
 
Last edited:

Milites

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Republican Spain is one my all time favourite HoI nations. I'm really looking forward to see how your strategy plans out.

Also, to the barricades! For liberty and democracy, no pasaran!
[video=youtube;Odrfx7WmNWQ]https://www.youtube.com/watch?v=Odrfx7WmNWQ[/video]
 

Tommy4ever

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Republican Spain is always fun!

Will you be going Communist, or holding on to the broader Popular Front?
 

Dr.Livingstone

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Subbed! Nice to see you starting an AAR, Dr. Livingstone; they grow up so fast! (Wipes single tear)
Anyways, keep up the good update(s)! Quite a daunting challenge you've set yourself. Good luck!

Thanks GuG! Good to have you along!

I see that flag at the top of the OP... That's my kind of flag son.

[video=youtube;Xaa7NrcHyD0]https://www.youtube.com/watch?v=Xaa7NrcHyD0[/video]

Glory to the Socialist Government! Glory to the Republic! Glory to the people!

For liberty and democracy!

I'm not sure how practical this is, but you should try to enter Spain into the Comintern. USSR always looks so lonely there, all alone...

The USSR has been quite a help so far, as they are one of my main suppliers in resources. I'm sure I might repay them one day...

Republican Spain is one my all time favourite HoI nations. I'm really looking forward to see how your strategy plans out.

Also, to the barricades! For liberty and democracy, no pasaran!
[video=youtube;Odrfx7WmNWQ]https://www.youtube.com/watch?v=Odrfx7WmNWQ[/video]

Spain in DH is an interesting experience to say the least. Playing them in DH is vastly different from CK2, EU4, or even Vicky 2. Anyways, glad to have you along!

Republican Spain is always fun!

Will you be going Communist, or holding on to the broader Popular Front?

Indeed it is. Also, at this point I have no idea which side I'll choose. At this point I'm really just focused on surviving the Civil War.

Viva la República!

Viva la República indeed! The Republic will last for eons evermore!

Subscribed.

Thank you!
 

Dr.Livingstone

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Blundering First Steps
Ah, war. Nothing tests a commanders metal like battlefield pressures. Nothing breaks a commander like battlefield pressures. Heroes are birthed in the fires of war, and oftentimes they are consumed until they win or wash out. Time to see which category I fit into.

Opening Moves


So, this is our starting position. We almost have full control of the Southern Spanish Coast, as well as a sizeable area of the northern coast. Our capital in Tarancon is rather exposed, but as soon as we redeploy our units it should be defensible from Fascist forces. We have air bases and naval bases in Valencia and Tarragona, and an additional naval base in Cadiz. We also have a land fort in Granada, though I doubt it will come in handy seeing where the borders are. What I am extremely grateful for is that we have retained control over the a portion of the pyrenees and the Ebro river. Experience in other paradox games tells me that a river crossing + mountains = death.


Damn traitors! After we have vanquished our enemies, we are going to exploit you and your scant resources even more than before! Never liked you anyways!


These events, plus more, influence our manpower, the number of units we have under our control, and the level of dissent we have. These bonuses may prove the difference between success and utter, devastating, failure in the coming months.



However, these events do come at a price. This price is the removal of almost all of our supply stockpile. With this in mind, I attempt to negotiate with as many nations as possible in the hope of finding the securing more resources in return for our blueprints.


We redeploy our 33 divisions along our border and into our capital, and reorganize them into effective fighting forces.

First Blood


Even before pausing to take stalk of the situation and redeploy our forces, we get into our first battle. The perfidious Nationalist forces of False Spain attack our glorious armies in Toledo. I immediately reinforce with redeployed units, and soon beat the enemy back.


Our first offensive action is in southern and western spain. Our main objectives are to link up with the province of Huelva, capture the airfield at Sevilla. Our secondary objective is to capture Cordoba and push towards the flank of Badajoz, thus establishing a secure defensive line behind several defensible rivers. This will open up a new direction for attack in Central Spain, and cover the flank of our own troops.


At the same time as these operations are taking place, I am also attempting to take control of the skies. Though our airforce is scant, it outnumbers the Nationalist airforce in both interceptors and bombers. I intend to make the most of that advantage.


This is the situation on July 22, 1936, just a few days after the civil war has started.

Next time, we take the fight onto the enemies doorstep. Only in…

[COLOR="#33rr00"]A Destitute Affair[/COLOR]​
 
Last edited:

Kaiser_Mobius

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Good AAR so far! Its interesting how the Nationalists gained control of Madrid right on the outset of the Civil War. How soon do you figure till you will be able to liberate it?
 

Eric8344

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How many units + which ones defected? I remember my first Republican Spain game, my entire Navy defected :mad: !

Your position looks pretty good, minus the capital- the Republicans must've just set the government up in the closest city after be chased out of Madrid! If you move into Plasencia, you might be able to encircle the divisions in Badajoz, and might even be able to encircle Madrid...
 

volksmarschall

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Certainly you didn't think I wouldn't notice that you started your own AAR now did you Dr. L? :p

I've always loved Spain in HoI2 and DH, so you have some high expectations from me! ;)
 

NapoleonComple

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Good luck. My esteemed strategic advice is to attempt a night attack upon a mountainous province across a river during winter while in a cold snap after heavy autumn rain.

With the heaviest armour you can find and no air cover.
 

GreatUberGeek

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Looks like the Nationalists got a lot of provinces! And there will be no fight over Republican Madrid? So sad. You look fine right now, but Nationalist Spain might have some divisions up their sleeve...
 

Dr.Livingstone

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Sorry about the delay, update will be up either tonight or tomorrow.
 

Dr.Livingstone

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Good AAR so far! Its interesting how the Nationalists gained control of Madrid right on the outset of the Civil War. How soon do you figure till you will be able to liberate it?
Rather soon, I should think...
How many units + which ones defected? I remember my first Republican Spain game, my entire Navy defected :mad: !

Your position looks pretty good, minus the capital- the Republicans must've just set the government up in the closest city after be chased out of Madrid! If you move into Plasencia, you might be able to encircle the divisions in Badajoz, and might even be able to encircle Madrid...
So far in the campaign I have had 41 divisions, one of which was armored, and one cavalry. I also had 5 ships, of which you shall see in the update. Finally, my air force consisted of 5 tac bombers and 2 interceptors. The Nationalists were roughly equal to me in terms of ground units, they outnumbered me in the sea as they gained most of my navy, including my four transports, and they air force consists of 1 interceptor. Sorry for a lack of exact numbers for ground troops, as I forgot to check.
As for encirclement, I had already played ahead pasts the point featured in this update, but fear not! Your advice will eventually bring glory to the Republic!

Certainly you didn't think I wouldn't notice that you started your own AAR now did you Dr. L? :p

I've always loved Spain in HoI2 and DH, so you have some high expectations from me! ;)

Thanks Volkmarschall! Hope to not disappoint!
Good luck. My esteemed strategic advice is to attempt a night attack upon a mountainous province across a river during winter while in a cold snap after heavy autumn rain.

With the heaviest armour you can find and no air cover.

*Takes notes of advice*
Now, I assume that this will be in winter, correct? ;)
Looks like the Nationalists got a lot of provinces! And there will be no fight over Republican Madrid? So sad. You look fine right now, but Nationalist Spain might have some divisions up their sleeve...

No fight for Madrid? What do you take me for? We shall fight on the beaches, we shall fight in the air, and we shall fight in the cities! :)
 

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Operation Reconquista

To begin with this update, let’s take a look at the economy.


(Note, I did fiddle with this. A lot.)
I decide to switch my focus off of consumer goods and supplies and onto reinforcements. Even though our units are horribly obsolete, I decide against upgrades. However, problems do plague the system. Often times I am just on the verge of running out of vital resources, leading to crippling decreases in IC efficiency. I remedy this problem by trading my blueprints to nations that are high in resources, and low in tech. The best candidates for this are most commonly in the Balkans and South America, with Yugoslavia a particular favorite.

Perhaps more crippling is my unguarded northern territories.



When the CW started, a large portion of navy defected, among which a large portion of my transports. This, coupled with my unwillingness to send units to guard them, creates a situation in which the nationalist are given the opportunity to seize large portions of my IC. Given enough time, I will be starved.

A Game of Grand Strategy​

After the Early successes of our last update, and with the pressing concerns detailed above, I decide to push my luck and go for a three-pronged attack all along the border.

All is not Quiet on the Western Front​



In the west, after a brief counter attack by nationalist forces, we capture Seville and garrison the previously isolated province of Huelva. Now able to support the attack on Corduba, I do, which rapidly turns the tide of the battle towards our favor. As the forces that previously held Corduba turn tale and run, I decide to seize the initiative, and plan a grand offensive to force the Rebels out of Badajoz and create a stable front all along the West.

A Stroll through the City of Madrid​


As the offensive in the west is taking shape, the offensive in the center is about to begin. Madrid, former capital of the Republic, is under a Fascist garrison, and is threatening my own capital of Tarancon. The enemy capital, Burgas, is under no such danger. The goal of this campaign is simple, and less ambitious than the Western offensive. The goal is the Jewel of Iberia, Madrid. Should we capture it, we will deprive the Nationalists of their base of operations in Central Spain, and stabilize our current situation immensely.

The Third Wave​
I can say with full confidence, that this, the Easternmost portion of the campaign, was the area in which the most difficult fighting took place. It was also the most vital. Had I lost this campaign, or had the misfortune of being bogged down, the entire front may of collapsed. Would it of been possible, I would of given a commemoration to each of the video game men who took part in that campaign. However, it did not begin that way…


The goal of the Third-Wave Campaign was multilayered. I was to push into the undefended regions of Huesca and Zaragoza, to threaten the enemy capital in Badajoz, and to examine the possibility of encirclement of Nationalist forces Teruel. Most importantly, I would attempt to connect with and garrison the northern territories. As said above, these territories provided considerable manpower, resources, and IC to the campaign. Many of them were already lost…

With the details and early implementations of Operation Reconquista thusly described, I must leave you, dear reader, with these last two screenshots.



Until next time, on…

[COLOR="#33rr00"]A Destitute Affair[/COLOR]​
 

Crushric

This Isn't Even My Final Form!
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¡Viva España libre!
By the dickens, yours might just be the first time I've ever seen the Republicans win the Civil War. As per OTL, how much is the USSR helping you out? IRL, I recall there was a brief time when the USSR was trying to help take over Republican Spain's economy, but they new that a full shift to collectivized agriculture during the Civil War would be doom for Spain, so the USSR actually created propaganda posters claiming how awesome capitalism was from am agricultural standpoint. It was a weird time in Spain. And as far as the game goes, I usually just ignore Spain since it matters so little, and thus understand little of how it works from a game standpoint.