Following on from an earlier post by MartinBG, where he said guys should delete the 2 fire sprites for the Carrier to stop the game crashing on load.
The only other fix was to go back to an earlier AMD driver, version 15.12.
I decided to investigate and see if I could find a solution which would allow you to keep your latest AMD drivers.
SOLUTION:
My solution is to totally replace the carrier sprites for darkest hour with a different carrier sprite. The current dh fire sprite has 79 images. The replacement has 50.
I have tried the new carrier sprites on Windows 10 with the latest AMD drivers and Darkest Hour loaded with no problems whatsoever.
LINK:
https://mega.nz/#!j1hzRTgD!QmHwGwyLlUp5QdHrLft8kCHKDT7gbWFMC7Pk__uJnCk
STEPS:
Paste the palette file into Darkest hour/gfx/palette folder, and replace the file already there.
Go to Darkest Hour/gfx/map/units/bmp and delete the CARRIER bmp sprites. Replace with the ones posted.
Go to Darkest Hour/gfx/map/units and delete the CARRIER .spr files. Replace with the ones posted.
The only other fix was to go back to an earlier AMD driver, version 15.12.
I decided to investigate and see if I could find a solution which would allow you to keep your latest AMD drivers.
SOLUTION:
My solution is to totally replace the carrier sprites for darkest hour with a different carrier sprite. The current dh fire sprite has 79 images. The replacement has 50.
I have tried the new carrier sprites on Windows 10 with the latest AMD drivers and Darkest Hour loaded with no problems whatsoever.
LINK:
https://mega.nz/#!j1hzRTgD!QmHwGwyLlUp5QdHrLft8kCHKDT7gbWFMC7Pk__uJnCk
STEPS:
Paste the palette file into Darkest hour/gfx/palette folder, and replace the file already there.
Go to Darkest Hour/gfx/map/units/bmp and delete the CARRIER bmp sprites. Replace with the ones posted.
Go to Darkest Hour/gfx/map/units and delete the CARRIER .spr files. Replace with the ones posted.
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