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Nigerian_Prince

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I had a couple of what I feel are reasonably small and easy to implement changes as regards character names that should enhance the roleplaying aspect of the game:

-Why isn't there a random name generator when your child is born? It would at the press of a button choose a cultural name befitting the gender of the child. EU4 has it an there's less emphasis on role playing in that game than this one. Puzzling why it isn't in the game already. I have to awkwardly bring up a list of all Norman males in my realm in order to choose a decent Norman name most times which is just a clunky solution.

-Regnal names. Why can't you optionally take a regnal name upon ascending to the throne? Monarchs throughout European history did it and it would give us greater flexibility in terms of role playing. If not for kings, at least for emperors.
The mechanics are already in the game for the popes who choose a regnal name upon being elected by the CoC. Sometimes your heir is somebody who's name you can't control like a cousin or kinsman or whatever and it would be good to have some control over them once you die.

-The ability to change your childs name after choosing it. Its not as if they'd care. The grace period to change their name would expire after they hit 12 or 16. Yesterday I mispelled "Ardeshir" as "Ardeshit" and so I was stuck with Shahanshah Saoshyant of the Samanids, Ardeshit, First of His Name. I think regnal names would fix this though.

-On the topic of kids, why can't you control the education and marriage of your landed children? Under seniority and primo you kind of have to land your children or else suffer prestige penalties. In Islam this is amplified by decadence and open succession. So why can we only name our grandchildren if our children are unlanded? Or only choose our child's spouse if they don't have a title? And why can't we control our child's education if they're landed?
I've lost count of the times I've landed my second born only for my chosen heir to die and the inheritance pass to a child who had rowdy and willful but the awful AI randomly chose a stewardship focus and gave him indulgent wastrel. It makes no sense! And then they end up marrying a thirty year old chaste lesbian with slow and clubfoot and then my succession is screwed for decades.

-The ability to choose different nicknames. Monarchs often acquired nicknames through their own propaganda efforts (See Catherine the Great, who was declared as such by her own underlings not just by posterity). So if my monarch qualifies for both "The Just" and "The Unready" I can choose between nicknames after a couple of years or whatever. I would also like to be able to reject nicknames caused by event (for example "The Just" in the stewardship focus event chains) or to remove nicknames if the traits that cause them no longer exist (For example, why should I still have "The Just" if I now have arbitrary, cruel, greedy etc.? It destroys any role playing value this game has.) Maybe a monarch wouldn't willingly choose "The Unready" as his title but it would be fun to be able to choose a nick independent of arbitrary factors like how much piety I have.
I would also like to overwrite nicknames if I qualify for other ones I prefer (this is partially in the game: the Saoshyant nick replaces whatever you already have upon taking the Saoshyant decision). Finally, why no custom nicknames? I want to call my Emperor "The Wrath of God"!

-Custom titles. Considering we have the ability to rename titles we should have the ability to rename titles. Huh? What I mean is renaming the generic "Emperor" or "King" to something else. So your character could be called a "God-Emperor" or a "High King" or whatever you want. My point is, why isn't there more customization in this area? For example, a Bulgarian Emperor is just called Emperor, not Tsar. And western European emperors are just called "Emperor" no matter how large or impressive your empire is. I'd like to have the option to rename my rank to "Caesar" in order to roleplay as a hugely powerful European monarch.
And another thing, when I rename my empire to "British Empire" (in order to make it look rad on the map), there's a weird double redundancy where my title is actually called "Empire of British Empire". But Byzantium is just called the "Byzantine Empire" and same with the HRE. Maybe its hardcoded in but its weird having the double redundancy so it would be very much appreciated if this were fixed.

-Weird translations. Norse names in particular, with their weird lettering, are hard to replicate when naming kids. Why aren't they anglicised? Literally every other culture is. Why is Sweden called Svipjod when you could just name it Svithyod? Russia is called Russia, not Rossiya. Germany is called Germany, not Deutschland. etc. why are northern European countries so localised? Ireland is Eire and Wales is Brythonaid. It just doesn't gel well with everything else.

So this huge block of text is just my two cents. Names might seem trivial but they're important in a roleplaying sense and I think these changes would add a lot to the game if implemented. Thanks for reading!

PS: Great job on the optimization, the game is 100 times more playable.
 
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StarSword

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thevmag

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The nicknames are more like sobriquets assigned after death by clerics and historians far off in the future. Or, a common nickname based upon your reputation, but that's something you never get control of irl.
 
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Nigerian_Prince

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You can solve the last one with alt codes. And incidentally Norse names aren't the only ones that get alternative translations: Irish, Scottish, and Breton counties have a bunch of them.

I found that out last week, its still a very clunky solution though. For Anglo Saxons it makes sense but there should be an option disabling cultural kingdom names in the pre-game options menu considering we have an option to disable nearly everything else.

As for the Irish, Bretons etc. they indeed do have localised names and they are accurate, but they are a pain for people who don't speak Gaelic. I'm Irish and I find it annoying that Ireland defaults to Eire when controlled by an Irish King. I know what the game calls Neill Ua Noigailleach as Niall of the Nine Hostages. I don't want a silly Gaelic translation. Why do the Irish get this and not the Bedouins, for example? (I played a mod where all the Arab dynasties were given historical names i.e Ummawiyun, Abbasiyun, Saffariyun etc. and it was very confusing).
 

Es57

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-Why isn't there a random name generator when your child is born? It would at the press of a button choose a cultural name befitting the gender of the child. EU4 has it an there's less emphasis on role playing in that game than this one. Puzzling why it isn't in the game already. I have to awkwardly bring up a list of all Norman males in my realm in order to choose a decent Norman name most times which is just a clunky solution.
This one has been suggested for years (litteraly !) by several people including myself.
I've even seen a dev say months ago that it was a good idea, and that thay would write it down on their to-do list for an upcoming patch, but it was several patches ago, and nothing happened for some reason...

It's not like it's complicated to implement, as the feature already exists in the character customizer.
It would probably take, like 10 minutes to add to the game...
 

Dakilla TM

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The nicknames are not necessarily a reflection of the character of the ruler. Sometimes, the nicknames were used to ironically describe a ruler, such as "Charles the Just", when really Charles is arbitrary and cruel.

But the main thing I agree with are the regnal names, which I would love to see a system similar to that of Popes.

For your complaint about what name to pick, go into the game's culture files and write down the names for each culture that you like. No seriously, I got a small notebook and wrote down the names I liked the best from each culture, so that way I won't have to rely on looking up courtiers for ideas. It's very handy and I always have it open when I play :D
 

Nigerian_Prince

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Just one thing, most of the people do not choose how they are called so choosing a nickname for oneself does not make much sense. It is the people who choos how to call a king.

The nicknames are more like sobriquets assigned after death by clerics and historians far off in the future. Or, a common nickname based upon your reputation, but that's something you never get control of irl.

Makes sense, but (at least in the older builds of the game) you had a problem where pretty much every king got the nick "The Just" and it just looked crap. Not so much now but when you get arbitrary nicknames based on traits you can't control its not fun.

Here's an example of how stupid the current system is: if you are playing as an old ruler and you get attacked by an enemy in a tribal invasion, but two months before you win you die, and are replaced by your mentally handicapped 14 year old son with 1 martial and 1 diplomacy. You win the war, and your son gets the nickname "The Lionheart" even though he's the worst ruler in the universe ever. Its the arbitrary nature of nicknames that annoys me. Even though theres a very large bank of them (and even more because of Reapers Due) you seem to get the same 4 or 5 all the time.

The above situation happened to me when I had strong as a 0 year old Byzantine Emperor. After I turned 15 I got the epithet "Ironside" which is a hilariously over the top nickname for a weak-jawed child.
 

Nigerian_Prince

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Also, another issue I've found is that you can't determine the colour of custom empires. They just seem to choose a random colour for you (which almost always ends up being a horrible pinkish white colour. Not sure what the logic is considering I made a custom empire as dark purple Bulgaria).

Apparently there's no way to change this without awkwardly going into the game files and manually changing the colour. This seems to disable Ironman or at least ironman achievements.

Another example about my nicknames suggestion: I was playing as the Bulgarians and my King's name was Ivan. I murdered a landed dynasty member in order to rob their titles. Unfortunately I got Kinslayer and INSTANTANEOUSLY got the nickname "Son of Lucifer". What?

My king has Just, Patient, Brilliant Strategist, Brawny etc. and now he's apparently the spawn of the devil, even though he was one of my best rulers. Makes no sense! And it stuck even after I lost the kinslayer trait. There should be an optional decision to remove your nickname if you no longer meet the requirements.
 
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