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unmerged(4444)

Morlock
Jun 18, 2001
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I'm a longtime EU2 fan (I still consider it the best game I've ever played), and bought CK soon after release hoping for more of that EU magic in a different timesetting. Needless to say I was pretty disappointed, and I shelved the game to await the inevitable string of patches. I've recently come back to CK for a second look, and I must say that the latest incarnation is a vastly better game. I'm on CK "fulltime" now and really enjoying it. In the interest of making it even better I thought I'd post a couple of observations about the things that stuck out to me most as I played a half-gc on the latest version (I am the Italian Normans).
1. Crusades: They work now! Huzzah! The pope says "take Jerusalem" and the ai goes for it. It's beautiful. The only probem I see is that there are too many of them... as soon as Jerusalem falls it's on to Alexandria, then immediately Spain and Africa. Granted I've only played half of one gc, so maybe it's a fluke, but the Christians have swept all before them so far, with only minor help from me (I was still getting the hang of things during most of the Crusades). And near as I can figure, once North Africa is taken by crusading armies it's theirs forever, since a)the region has no defensive depth (it's just a narrow strip of provinces), b)revolters are powerless to actually revolt away from the conquerors, and c)it's simple to transport big armies across the Med. I almost can't believe that I'm complaining about ai crusaders being TOO effective, but there it is.
2. Religious conversions: Way way too common imo. Within 10-20 years of the conquest of any Muslim region, it's solidly Catholic. It happens even sooner if a human is the conqueror. This seems wrong. The problem seems to be that a)there are too many different conversion events (I've had half-a-dozen or so separate ones fire for me) and b)the percent chance of conversion on most of them is very high. Furthermore, for the human who has to choose, the costs of trying to convert and the benefits of choosing not to are both very small, and there appear to be very few revert-back-to-old religion events, if any (I haven't checked the event files; the scripting looks very daunting compared to the EU2 events I'm used to...).
3. Childhood events: Annoying. For my own progeny they might be good, but I'm getting tired of clicking through the constant "someone wants to borrow your toys" events for all the children-of-distant-relatives-by-marriage who keep appearing in my court for some reason.
That said, I want to stress how good the game is now. Big-time kudos to the beta team and Johan, and sorry if all this stuff has been brought up and discussed to death before.
Phil
 

unmerged(2456)

Pure Evil Genius
Mar 29, 2001
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www.hero6.com
3. Childhood events: Annoying. For my own progeny they might be good, but I'm getting tired of clicking through the constant "someone wants to borrow your toys" events for all the children-of-distant-relatives-by-marriage who keep appearing in my court for some reason.
You can fix that by changing all of those events in the traits.txt from condition = { type = not value = { type = court value = 15 } } to condition = { type = not value = { type = court value = 0 } }. Then only your ruler's children will have them.

However the one problem i have with them is that if your father/ruler dies while there are underage siblings and you have a huge court, those siblings get ignored, sometimes with incomplete childhood events. Siblings wouldn't be any further removed than children. And it should also allow grand-children and great-grandchildren.
 

ZhugeKongming

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Duke of Earl said:
2. Religious conversions: Way way too common imo.
Agreed. It's rather easily fixed, though, and is just one of those things that needs some tweaking, as opposed to (say) extensive coding time. You could fix it yourself, even, if you had the patience.

As for the frequency of childhood events, I rather like it. Having a court full of greedy/cruel/selfish/suspicious/lazy relatives who do nothing but mooch off of my ruler is great fun from a role-playing perspective. :D
 

unmerged(5822)

Moved on
Sep 20, 2001
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Calanctus said:
Agreed. It's rather easily fixed, though, and is just one of those things that needs some tweaking, as opposed to (say) extensive coding time. You could fix it yourself, even, if you had the patience.

As for the frequency of childhood events, I rather like it. Having a court full of greedy/cruel/selfish/suspicious/lazy relatives who do nothing but mooch off of my ruler is great fun from a role-playing perspective. :D
It would be good if character events named the character they happened to (and their stats, I'm tired of having to click the portrait to find out which traits I should go for in order to further specialize the kids), though. A portrait is often far too anonymous, especially when happening to a kid.
 

ZhugeKongming

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The Phoenix said:
It would be good if character events named the character they happened to (and their stats, I'm tired of having to click the portrait to find out which traits I should go for in order to further specialize the kids), though. A portrait is often far too anonymous, especially when happening to a kid.
I don't much care about the stats of anyone who isn't close to the line of succession. :p Courtier breeding programs always struck me as gamey and silly. I just pick whatever option amuses me the most at the time, when it comes to distant relatives and such.
 

Ayeshteni

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Calanctus said:
I don't much care about the stats of anyone who isn't close to the line of succession. :p Courtier breeding programs always struck me as gamey and silly. I just pick whatever option amuses me the most at the time, when it comes to distant relatives and such.

I like the childhood events. I sometimes get 'gamey' and find the best options, however - like you Calanctus I mostly pick from a RPG PoV.

For example If I am playing a Byzantine dynasty I will usually pick a hooch of deceitful, backstabbing characteristics if I can. :D

If the Crusades are on, and I am the Crusading type of ruler I will try to pick 'Religious' options.

Its all good fun.
Ayeshteni
 

Spruce

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I agree with that analysis on all points - so an excellent analysis that is (sorry for that :p :D )