I just got done playing about 250 years into a game in Lombardy as Salerno. I'm done playing until I get the new expo. I'm loving the mod but I've noticed a couple issues.
In the last two games I've played Neustria never formed the Empire. And after a few successions Europe looked like a really bad game of Risk. In games where the Empire HAS formed, it was unstoppable until it broke apart into a Risk game. I have a suggestion for that which I'll mention at the end.
The AI won't change succession laws. It seems that with the prestige cost in place they are unwilling to reform. The lack of ability to form factions to change the succession laws means everyone stays in gavelkind forever. Which of course is part of the reason why Europe falls apart.
The AI rarely presses de jure claims on independent dukes/counts anymore. Not sure if this is related to this mod.
My suggestion is to remove the prestige cost for changing succession laws, as it appears to not be working as intended, and to change the rules on war declarations. Generally speaking it's strategically unsound and fairly unrealistic for a ruler to press a claim on a realm that he does not share a land or sea border with. Even if he wins, it would be near to impossible to rule it. That I know of there are very few instances where someone actually tried to do this. So I suggest adding a requirement for the target of a war share a border with you. And by target I mean the claim, not the character who holds the title.
Doing this wouldn't only affect the immersion, but it would also drastically reduce the chaos that ensues when a kingdom breaks apart because there would be fewer characters holding land in multiple kingdoms. Inheritance is still a factor of course but there isn't anything that can be done about that.
In the last two games I've played Neustria never formed the Empire. And after a few successions Europe looked like a really bad game of Risk. In games where the Empire HAS formed, it was unstoppable until it broke apart into a Risk game. I have a suggestion for that which I'll mention at the end.
The AI won't change succession laws. It seems that with the prestige cost in place they are unwilling to reform. The lack of ability to form factions to change the succession laws means everyone stays in gavelkind forever. Which of course is part of the reason why Europe falls apart.
The AI rarely presses de jure claims on independent dukes/counts anymore. Not sure if this is related to this mod.
My suggestion is to remove the prestige cost for changing succession laws, as it appears to not be working as intended, and to change the rules on war declarations. Generally speaking it's strategically unsound and fairly unrealistic for a ruler to press a claim on a realm that he does not share a land or sea border with. Even if he wins, it would be near to impossible to rule it. That I know of there are very few instances where someone actually tried to do this. So I suggest adding a requirement for the target of a war share a border with you. And by target I mean the claim, not the character who holds the title.
Doing this wouldn't only affect the immersion, but it would also drastically reduce the chaos that ensues when a kingdom breaks apart because there would be fewer characters holding land in multiple kingdoms. Inheritance is still a factor of course but there isn't anything that can be done about that.