A couple gameplay questions (thinking of doing an AAR)

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

MacGowan

AAR Author
2 Badges
Sep 10, 2008
528
212
  • Stellaris
  • Darkest Hour
Hey guys, I was hoping you could help me out with a couple questions. (sorry if these are noobish questions, i've browsed the forum a couple times. I pråmise.)

I'm thinking about making an AAR thing with the UK starting from 1939, but there are some issues i would like to get my brain around before i start on this hopefully long ordeal.

1. More info. I would like to get as much info as i can about basically everything. If one of my ally lost/won a battle, where can i get the numbers of casualties? or even my own, i know they pop up in a window, but after i close it, it's rather hard to find. often it will say something like "France went with the blablabla decision" but i can't get anymore info about that decision. I would love to go more in-depth in all the events and decisions.

2. How do you request military divisions. Okey, so I finally manage to break trough in denmark. Why won't the f@?ng americans come? I have a beachhead, a good number of division. how do i ask for help? i know i can give it.

3. how do you do a joint allied assault? i’m UK and if i want to invade Normandy with the US. (kinda the same question as 2)

4. Can someone show me a good thread about naval warfare? been reading the manual, and some threads on here. lots of good stuff, i just feel this is a thing a can get better in. especially if i'm going to play as the UK.

I was thinking about doing a "real time" thing, updating every week or month with the latest week or month in game. Think it might be cool if I actually delve into the decision making of all parties. Yay, or nay?

It will be on youtube. filmed. here's the intro i made :)
https://www.youtube.com/watch?v=lGfIW5F7-Gs

Thanks-[video=youtube;lGfIW5F7-Gs]https://www.youtube.com/watch?v=lGfIW5F7-Gs[/video]
 

Epaminondas

Who?
9 Badges
Mar 20, 2005
2.762
100
  • Arsenal of Democracy
  • Darkest Hour
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Pride of Nations
Hi Mac. Some brief answers that others will no doubt expand upon as they pick up your thread

1. More info. I would like to get as much info as i can about basically everything. If one of my ally lost/won a battle, where can i get the numbers of casualties? or even my own, i know they pop up in a window, but after i close it, it's rather hard to find. often it will say something like "France went with the blablabla decision" but i can't get anymore info about that decision. I would love to go more in-depth in all the events and decisions.

To my knowledge you can't get more info on the events directly via the screen. To do that you need to look at the actual event text, and you'll find that in the db/events folder of whatever 'model' of DH you're playing.

2. How do you request military divisions. Okey, so I finally manage to break trough in denmark. Why won't the f@?ng americans come? I have a beachhead, a good number of division. how do i ask for help? i know i can give it.

The Americans won't come because they have their own agenda. The AI for each nation is programmed with its own set of objectives and priorities and it will pursue them rather than yours - not altogether unrealistic given historical experience. You can override them by taking Military Control via the Diplomacy screen but that means taking control of all their units and giving instructions to each. Great if you're a micro-manager, not so much if you're not.

3. how do you do a joint allied assault? i’m UK and if i want to invade Normandy with the US. (kinda the same question as 2)

Same answer as for 2).

4. Can someone show me a good thread about naval warfare? been reading the manual, and some threads on here. lots of good stuff, i just feel this is a thing a can get better in. especially if i'm going to play as the UK.

Not this someone, I'm afraid. It's probably the weakest and certainly one of the most complex systems in DH and I'm not sure anyone is fully on top of it. I do know that mcnerd spent an awful lot of time and effort in trying to figure out how all the bits fit together, so my suggestion would be to start by hunting through naval threads where his name crops up as a contributor.
 

TK3600

Major
5 Badges
Jul 13, 2014
744
1.098
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
Regarding to naval warfare, let me give some tips.

BB: good against gunships, best for shore bombardment. fail miserably vs SUB or CV

CV: Owns everyone except SUB. If escorted with enpugh DD, it is not afraid of SUB.

NAV: Fires laser and kills all ships.

SUB: Best vs lonely capital ships, especially slow one. Good for killing convoy. Will be devestating with 30 doom stack.

CVL: half a CV.

CVE: SUPER cheap ASW ships.

BC: Useless??

CA: potential cruizerg fleet with 30 spam. Eats gunships alive, immune to SUB.
 

makif130289

Field Marshal
78 Badges
Feb 20, 2008
3.631
63
  • Arsenal of Democracy
  • Supreme Ruler: Cold War
  • Europa Universalis IV: Res Publica
  • Iron Cross
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Crusader Kings II: Conclave
  • Stellaris
  • Imperator: Rome - Magna Graecia
  • Stellaris Sign-up
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Dharma
  • Crusader Kings II
  • Stellaris: Nemesis
  • Prison Architect: Psych Ward
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Battle for Bosporus
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Warlock 2: The Exiled
Regarding to naval warfare, let me give some tips.

BB: good against gunships, best for shore bombardment. fail miserably vs SUB or CV

CV: Owns everyone except SUB. If escorted with enpugh DD, it is not afraid of SUB.

NAV: Fires laser and kills all ships.

SUB: Best vs lonely capital ships, especially slow one. Good for killing convoy. Will be devestating with 30 doom stack.

CVL: half a CV.

CVE: SUPER cheap ASW ships.

BC: Useless??

CA: potential cruizerg fleet with 30 spam. Eats gunships alive, immune to SUB.

I successfully used BC+DD combinations as Germany to hunt convoys in the Atlantic. BCs are faster than BBs and i was able to escape from lots of engagements with a good admiral.
 

TK3600

Major
5 Badges
Jul 13, 2014
744
1.098
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
I successfully used BC+DD combinations as Germany to hunt convoys in the Atlantic. BCs are faster than BBs and i was able to escape from lots of engagements with a good admiral.
If hunting convoy is its purpose, then it would be a expensive and dangerous role. You would suffer if seeing a CV fleet. You may have better luck spamming CA doing the same thing. In fact, SUB are the best at hunting convoy, being cheaper, more effective, safer, and deadly toward fleets once massed in number.
 

makif130289

Field Marshal
78 Badges
Feb 20, 2008
3.631
63
  • Arsenal of Democracy
  • Supreme Ruler: Cold War
  • Europa Universalis IV: Res Publica
  • Iron Cross
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Darkest Hour
  • Crusader Kings II: Conclave
  • Stellaris
  • Imperator: Rome - Magna Graecia
  • Stellaris Sign-up
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Dharma
  • Crusader Kings II
  • Stellaris: Nemesis
  • Prison Architect: Psych Ward
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Battle for Bosporus
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Federations
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Warlock 2: The Exiled
If hunting convoy is its purpose, then it would be a expensive and dangerous role. You would suffer if seeing a CV fleet. You may have better luck spamming CA doing the same thing. In fact, SUB are the best at hunting convoy, being cheaper, more effective, safer, and deadly toward fleets once massed in number.

But CVs are quite rare until 1942. I manage to sink a lot of ASW groups with BC+DD combination though my main purpose is to sink convoys.
 

MacGowan

AAR Author
2 Badges
Sep 10, 2008
528
212
  • Stellaris
  • Darkest Hour
Thanks everyone for your help, I appreciate it!

To my knowledge you can't get more info on the events directly via the screen. To do that you need to look at the actual event text, and you'll find that in the db/events folder of whatever 'model' of DH you're playing.

I'm running it on steam now. And i have no idea where to find anything from that app, anyone?.

Thanks for the navy tips! i'll be sure to try them out.
 

parnis

Captain
12 Badges
Sep 29, 2012
389
13
  • Darkest Hour
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
As far as I know (and others here know a lot more) the only way to do a joint assault with your allies is to assume military control of them, which is an option on the Diplomacy page for the country in question. But then you have to give orders to their entire military, not just the part you want. You do not get to run their economy. You can give up military control and let them start running themselves again at any time.

PS - Somehow I missed seeing that Empaminondas had already answered this question. Sorry for the redundancy.
 
Last edited:

TK3600

Major
5 Badges
Jul 13, 2014
744
1.098
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
But CVs are quite rare until 1942. I manage to sink a lot of ASW groups with BC+DD combination though my main purpose is to sink convoys.

I remember there is a lot of British CV1 patrolling.
 

MacGowan

AAR Author
2 Badges
Sep 10, 2008
528
212
  • Stellaris
  • Darkest Hour
Hey, thanks again for the answers. Sorry to inform you guys I have some more :p

started as Switzerland 1939. when Germany invades France, the government change to Petain as head of state. the lines are drawn, with Germany in a peace treaty. One that germany will eventually drop and then invade, annex, and then turn france into a puppet state.
1741663-9-1411347720105.jpg


before that happens, when Petain was in charge, they aren't in any alliance, not a puppet state, and not in war with Germany. So i just decided to declare war on them, and invade them.

1741663-9-1411347710358.jpg


This seems pretty weird. Germany didn't care, the Allies didn't care. can anyone explain the logic of this weird chain of event?



The US then invades Europe trough Greece, and a beachhead on Brest. And as the Germans are fighting a war on 3 fronts, I decide to try to snag as much land as i can before the eventual fall. i declare war on Italy (bringing Germany, and any one else who are "guaranteeing their independence" into it.)
Now it's important to point out i'm NOT with the allies. in fact, I have none. I loose Zurich to the germans (11 factories, and 100% infrastructure) the other land i loose in France is a fair trade for Milan and other high factory territories i manage to snag from the Italians. Then this happens

1741663-9-1411347689517.jpg


2 things i like to point out and ask about.

1. The US breaks Italy, and replaces it with a puppet state. suddenly the borders are drawn and i loose Milan... I'm not an ally, and i was fighting my own war with them. in an event, the US just took milan from me and gave it back to the italians. not theirs to give away. what's the logic here?

2. I managed to beat the germans out of Zurich, but before i can enter, US does it for me, since its occupied territory. then pretty soon afterwards, Germany collapses.
I have a good relationship with the US, the war is over. and still i can't get them to give back part of my home country. any help with this? tried checking open negotiations, but territories aren't listen. now i'm just funding partisans in Zurich


Sorry for the long post, and thanks again for the help.
 
Last edited:

Epaminondas

Who?
9 Badges
Mar 20, 2005
2.762
100
  • Arsenal of Democracy
  • Darkest Hour
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Pride of Nations
This seems pretty weird. Germany didn't care, the Allies didn't care. can anyone explain the logic of this weird chain of event?

Something's amiss here Mac. I haven't played as Switzerland but I'm assuming that in game terms it's a democracy, and democracies can't normally DoW until the potential enemy has reached a particular level of belligerence. I'd be surprised if France had reached that level that early in the scenario. You didn't switch on the "Democracies can declare war" option by any chance.
 
Last edited:

TK3600

Major
5 Badges
Jul 13, 2014
744
1.098
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
Use accept all cheat and demand territory. No shame cheating if it were to fix a bug.
 

MacGowan

AAR Author
2 Badges
Sep 10, 2008
528
212
  • Stellaris
  • Darkest Hour
You didn't switch on the "Democracies can declare war" option by any chance.

Forgot to mention that. I did. My question was why nobody intervened. Why the axis and the allies just let me have it. in 1941 I could declare war on france without entering WWII.


Use accept all cheat and demand territory. No shame cheating if it were to fix a bug.
No other way to do it? how do i use cheats?
 

Epaminondas

Who?
9 Badges
Mar 20, 2005
2.762
100
  • Arsenal of Democracy
  • Darkest Hour
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Pride of Nations
Forgot to mention that. I did. My question was why nobody intervened. Why the axis and the allies just let me have it. in 1941 I could declare war on france without entering WWII.

Actually, that's the answer to your question. When you ticked that option you went through the looking glass. In a world where a democratic government can declare war willy-nilly just because an opportunity presents, you shouldn't really expect any other government to behave even half-way realistically..
 
Last edited:

MacGowan

AAR Author
2 Badges
Sep 10, 2008
528
212
  • Stellaris
  • Darkest Hour
Actually, that's the answer to your question. When you ticked that option you went through the looking glass. In a world where a democratic government can declare war willy-nilly just because an opportunity presents, you shouldn't really expect any other government to behave even half-way realistically..

Hm, interesting. I'll be sure to tick that off the next time.
Still wondering about cheats.
 

TK3600

Major
5 Badges
Jul 13, 2014
744
1.098
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
Hm, interesting. I'll be sure to tick that off the next time.
Still wondering about cheats.
IIRC, press f11 or f something will bring a tab for cheats. You could even call an alien invasion. Google HOI2 wiki for more cheats.
 

Epaminondas

Who?
9 Badges
Mar 20, 2005
2.762
100
  • Arsenal of Democracy
  • Darkest Hour
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Pride of Nations
Okay, there are a bunch of specific cheats but the one that I use when I think the system is screwing me is the 'acceptall' cheat that TK mentions. I haven't used it for a while so these instructions might be a little rusty, but as I recall what you need to do is this:

Bring up the console with F12
Type in 'acceptall' (no inverted commas)
Hit enter - you should get a message telling you that the cheat is on and that the AI will fold to your demands
Go to the map and right click on the province(s) you want the US to return to you
In the window that opens up claim the province in question
Make diplomatic contact with the US (either through the Diplomacy screen or by clicking on a US owned province and then the US flag)
Click on Demand Territory and you should get a message saying it's now yours
Go back to the console and type 'acceptall' again (also without inverted commas)
Close the console with F12 and move the cursor
You're golden.