One thing I always considered a missed opportunity in EU I and EU II was the way these games handled excessive conquest behavior. A territory hungry player would face endless "bad boy" wars with individual nations.
However, there was never something of a coordinated attack of hostile nations teaming up in a temporary "Grand Alliance" against the agressor, which is more historically correct and would make gameplay more challenging imo.
Will there finally be such an temporary Grand Alliance event or game mechanism in Victoria?
Personally, I think it's a critical diplomatic feature that should be in. Not only from a historic point of view but also for gameplay reasons (making world conquest a lot tougher)
However, there was never something of a coordinated attack of hostile nations teaming up in a temporary "Grand Alliance" against the agressor, which is more historically correct and would make gameplay more challenging imo.
Will there finally be such an temporary Grand Alliance event or game mechanism in Victoria?
Personally, I think it's a critical diplomatic feature that should be in. Not only from a historic point of view but also for gameplay reasons (making world conquest a lot tougher)