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trojan1234

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This doesn't change the fact robots are a very good investment. Especially if you are a Fanatic Materialist empire, which is probably the strongest ethic in the first place (because tech snowballs so hard). The initial cost is steep, as you pointed out. But it is very efficient compared to other methods. It also affords your primary species traits like weak.

I now know robot is very good method. But it isn't for basic guide.

I am kinda new to Stellaris, finished three games so far. I learned economy in first two games but I got hit by economy problems when I learned hard the robot mechanics in the last game because there is not enough explanation in gmae. I found that robot is better to build in low habitability planets, but should not build in generatinng world until droid tech, and most importantly, I should not research synthe tech.

I don't bother OP's playstyle or opinion is different from me. But there isn't enough explanation and he is just saying robot is very good. I disagree. One should know exactly what robot is better than biological pop to use it properly in early game. Sure, in mid-late game, there is more than enough resources so it cant hurt, always good investment.
 

Zardnaar

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I now know robot is very good method. But it isn't for basic guide.

I am kinda new to Stellaris, finished three games so far. I learned economy in first two games but I got hit by economy problems when I learned hard the robot mechanics in the last game because there is not enough explanation in gmae. I found that robot is better to build in low habitability planets, but should not build in generatinng world until droid tech, and most importantly, I should not research synthe tech.

I don't bother OP's playstyle or opinion is different from me. But there isn't enough explanation and he is just saying robot is very good. I disagree. One should know exactly what robot is better than biological pop to use it properly in early game. Sure, in mid-late game, there is more than enough resources so it cant hurt, always good investment.

I figured robots via mechanist was fairly simple and more pops unlock building slots. Generally I only build new buildings/districts when I have unemplyed and kind of figured bos pay for themselves.
 

Spartakus

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Cool, thanks. I've been struggling to get an idea on how to get startet in 2.2 and this helped a lot.

Question on your Xenophile Gaia World start: Doesn't this get completely screwed over by the current pop growth mechanic? With pops growing on planets with low habitability for them?
 

Zardnaar

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Cool, thanks. I've been struggling to get an idea on how to get startet in 2.2 and this helped a lot.

Question on your Xenophile Gaia World start: Doesn't this get completely screwed over by the current pop growth mechanic? With pops growing on planets with low habitability for them?

Not that I have noticed but my main pops tend to become a small minority in the empire. That is working as intended with Xenophiles AFAIK. You can also bio engineer them later as well. At that point everything ends up as robust as well+ fertile.