8/8 Infantry - The cheapest Soft-Attack Division

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Cavalry

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I double checked and the wiki is correct; the tooltip is wrong. The tooltip calculates LAND_COMBAT_ORG_ARMOR_ON_SOFT_DICE_SIZE / LAND_COMBAT_ORG_DICE_SIZE - 1 = 50%.
The code doing the actual damage calculation does 1 + <random number> mod <die size>, resulting in outcomes as @Simon_9732495 explained (2.5 and 3.5 average respectively).

But maybe the coder is wrong. The designer want +50% but the coder put it as d6 vs d4!
 

SophieX

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May 9, 2014
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I double checked and the wiki is correct; the tooltip is wrong. The tooltip calculates LAND_COMBAT_ORG_ARMOR_ON_SOFT_DICE_SIZE / LAND_COMBAT_ORG_DICE_SIZE - 1 = 50%.
The code doing the actual damage calculation does 1 + <random number> mod <die size>, resulting in outcomes as @Simon_9732495 explained (2.5 and 3.5 average respectively).

Thank you for your, as always very valuable, help! :)

So: 1 + <random number> mod <dice size> means only the "buff".
 
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