It hasnt been released yet.How do I install this?
Wow there hasn't been a post update in a couple months must be completely dead it's not like the devs might just have been busy or anything
Holy shit, this looks amazing! I can't play the game without SWMH so I've actually never played a game at this start date. I would wait a million years to be able to play this some day. Hope it's still being developed.
I would love to help, but I don't really know what that would entail since I have absolutely zero experience with modding,
i chose to interpret that as the developer taking a break, rather than them totally abandoning the submod. *crosses fingers*It's not being worked on anymore. Last i heard, duderino started working 12 or so hours a day, and had to stop developing the submod.
Well, it's a good thing that he left the github repository open, then, for whoever wants to pick it up.It's not being worked on anymore. Last i heard, duderino started working 12 or so hours a day, and had to stop developing the submod.
It's not being worked on anymore. Last i heard, duderino started working 12 or so hours a day, and had to stop developing the submod.
Well, it's a good thing that he left the github repository open, then, for whoever wants to pick it up.
After looking through the GitHub, what's the reasoning behind some of the localization changes from the last screenshots you've posted and now? Will there be a Proto East Slavic culture? Why have (what looks to be) 2 Visigothic cultures (localisation-wise)? What else will be in the Roman group?
Sorry if I'm asking too much at once
You could divide the russian culture based on the tribes before the establishment of Kiev-RusThe extra Visigoth culture was due to testing mostly, I think. I just need to clean all the extra stuff as a last last step. I think the Russian culture serves the role of a Proto Group, because there is only one used East-Slavic Culture. I may add smaller varieties of East Slavic at some point, which may open the door to that. As far as the Roman group is concerned, it's just for the Vulgar Latin speaking communities. Theoretically, Romanian could go there and maybe African Romance. There is always a balance that has to be struck between accuracy and gameplay. Romanian fits well in the byzantine group for game balance, but realistically they spoke a variety of Latin.
You could divide the Russian culture based on the tribes before the establishment of Kiev-Rus
But if we divide culture by language you would not have norwegian, swedes or danes since they basicely speak the same language. And norse would have been divided by west (norwegian, isclandic) and east (danes, geats swedes) not by indentity.If that level of granularity was applied across the board, that would justify dividing Norse, Latvian and many other poorly documented groups into numbers cultures which all spoke the same language.
Same for all of the Germanies and Italies, as well as, arguably, the various Turkish groups. Imo, it'd be good for East Slavic to make use of the Ilmenian, Severian, and Volhynian culture groups that already exist in the files.But if we divide culture by language you would not have norwegian, swedes or danes since they basicely speak the same language. And norse would have been divided by west (norwegian, isclandic) and east (danes, geats swedes) not by indentity.