Hence why I mentioned synergies need to be more prevalent and prominent as they make unique combinations pop more.Things aren't unique anymore when you've already done them a hundred times. Consider EU4s idea groups, sure you may choose slightly different ones or take them in different orders depending on which country you're playing as (at least I do anyway) but with 8 choices by the end of the game you're going to end up with a lot of overlap.
The more choices you have, the more overlap they'll be. The only way to mitigate that is to have more worthwhile choices. EU4 definitely lacks that in its idea groups and I'd argue CK3's tenets lack that too. I'd say it's not up to how Paradox distribute the tenets, rather how many of them are actually worthwhile and desirable choices. The more tenets you have per religion the more available ones that are actually wanted will be needed and right now how many are really that worthwhile?
Plus I'm all for the restructuring tenets as others have proposed (like 2 major + 3 minor, making more into doctrines, and/or rebalancing them) as I think there are other problems with the current system. But my point was that going from 3 to 5 can either make faiths more samey or more unique, it all comes down to how paradox actually gives out the tenets (with number of faiths, not tenet slots being the more important factor for how easy it is for Paradox to give faiths unique tenets).
But plenty of faiths are suffering from missing tenets that were an important part of that faith, so something needs to be done. This is why I think increasing at this time is good, but wouldn't want to increase beyond 5, as then it's getting into minor aspects of each faith.
So to flip your argument on you, if increasing tenets makes each faith less unique, why not reduce the number of tenets and go down to 1 or 2 tenets? Catholicism can go down to only having armed pilgramiges (more unique now that it doesn't need to share monasticism or communion with any other faith).
Now I'm not saying you are necessarily arguing for that; the point being that there is an optimal number of tenets such that faiths can get access to enough mechanics to properly flesh out each faith without faiths just having lots of the same tenets. Personally I think 4 is that sweet spot. But if we are choosing between 5 and 3, I think 5 works better than 3 (especially if combined with other suggestions like 2 major + 3 minor tenets).
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