Was pretty excited with this Austria-Hungary run - for the first time Austria had peacefully agreed to unite with me (which you'd think would give cores, but no, there's still resistance there for some reason), Czechoslovakia had peacefully agreed to become my puppet, and in arbitration I had gotten Northern Transylvania from Romania.
So I was looking forward to having a good fight against Germany. When the war started, I was pleasantly surprised to see that we were pushing into Southern Germany some! And then I panned over to the Sudetenland, and was horrified to see that my puppet had only left a skeleton crew on the level 7 forts there...
WTF Bohemia?! Why the hell does my AI puppet feel the need to abandon their own defensive positions in a defensive war in order to help with my defence (which I think would have gone just fine without them, thanks very much), and essentially throw away the war in the opening weeks? Does CZE AI seriously not have some sort of strategy that says "IF AT WAR WITH GERMANY DO NOT JUST ABANDON YOUR DEFENSIVE LINE"? I can see why HOI4 has the largest multiplayer community by far out of any of the Paradox games - its AI is by far the worst.
So I was looking forward to having a good fight against Germany. When the war started, I was pleasantly surprised to see that we were pushing into Southern Germany some! And then I panned over to the Sudetenland, and was horrified to see that my puppet had only left a skeleton crew on the level 7 forts there...
WTF Bohemia?! Why the hell does my AI puppet feel the need to abandon their own defensive positions in a defensive war in order to help with my defence (which I think would have gone just fine without them, thanks very much), and essentially throw away the war in the opening weeks? Does CZE AI seriously not have some sort of strategy that says "IF AT WAR WITH GERMANY DO NOT JUST ABANDON YOUR DEFENSIVE LINE"? I can see why HOI4 has the largest multiplayer community by far out of any of the Paradox games - its AI is by far the worst.
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