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KipperUK

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Nov 16, 2015
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You can use military might to enforce peace between warring nations already - but how about being able to use your diplomatic skills to diffuse (or start) wars between other parties?

Simple example - A and B go to war. For whatever reason, you (C) are on good terms with them both. The war isn't going well for either side and they are reluctant to sue for peace as neither stands to gain much of anything. Meanwhile, you are threatened by some nation who wants to take advantage of your friends distractions, so you invite the warring nations to neutral territory and persuade them to make peace - ie, you negotiate both ends of the treaty. Both sides have to agree, but maybe you can weight it to your own political advantage by manipulating the terms into a position that suits your own interests. Essentially, you use your positive relations with the warring factions to get them to agree some kind of terms that they would not necessarily have agreed to in direct negotiations.

Or more Machiavellian - two nations are not actively engaged in diplomacy, although they may not actually be enemies. You use your diplomatic skills to engineer distrust and potentially cause a war that may be profitable for you.... Or, you get discovered doing this and end up with two annoyed opponents....
 
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gdj

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Sounds pretty difficult to implement without fundamentally altering the nature of the game. Mind, i would appreciate such options, but i somehow doubt that we will see this before EU5..