I've got bad news for you...cant make everyone happy...i think matchmaking is a friggin horrrrrrible idea....u think it isnt...thank god eugen atm agrees with me
I've got bad news for you...cant make everyone happy...i think matchmaking is a friggin horrrrrrible idea....u think it isnt...thank god eugen atm agrees with me
See attached image. Right there.um no...u could join any room...pick any side that had room...and play...where was the mm in that im wondering...
I think the Shermans need a little loving, a lot of their real strengths aren't translated to the game. Could use a rate of fire and accuracy buffs. Especially the the 76 sherman. The 76mm M1 gun should be more accurate, have a higher rof and lower ap then the 17 pounder. For games sake I'd put them on par in terms of accuracy with a possible 7 rpm for the 76 Sherman. Im not sure if the towed 76mm at gun is different from the one in the 76 Sherman but maybe the tanks ap should match it at 14ap at 1200m. All this would help phase c without getting too nuts or adding more units. The Panthers will still maintain complete Superiority in long range sluggfest. I do also feel the jumbo Sherman could use a little Nerf it's kinda silly but we still haven't seen tigers and KTs yet so idk. Also it feels heavy tanks can turn and face their front armor a little to quickly when being ambushed.
IRL M4A3 76 and Panther had similar aimed RoF. Both their RoF in game should be higher.
76mm accuracy doesn't need to go up, 17 pdr needs to go down.
Lolwut?T-5G is not godlike against big numbers of Shermans, in personal fight yes, but not against 2-3
This was obviously made for gameplay reasons. Vetted units have a pretty good chance to hit on the first shot though.Both need to go up. 16% chance to hit at 1000m is a ludicrous fantasy, anything below 40% CTH at 1000m is reserved for panicked units or barely aimed shots.
This was obviously made for gameplay reasons. Vetted units have a pretty good chance to hit on the first shot though.
Did you play Red Dragon? Super accurate AT can make the game a sitfest."Gameplay reasons" isn't a valid excuse when wargames since 1981 have used better accuracy models and it never broke gameplay or turned them into campfests. And yes, veterancy is ridiculously overstated along with command units providing such horrifyingly large bonuses to units they might as well be called buff wizards instead of platoon commanders.
Did you play Red Dragon? Super accurate AT can make the game a sitfest.
Did you play Red Dragon? Super accurate AT can make the game a sitfest.
Both need to go up. 16% chance to hit at 1000m is a ludicrous fantasy, anything below 40% CTH at 1000m is reserved for panicked units or barely aimed shots.
My suggestions were based off the accuracy of the guns relative to one another in game compared to RL. Obviously in real life tanks were way way more accurate.
And like Fussel said the poor acc is obviously for gameplay reasons, I think Eugen already ran internal tests with high accuracy and it turned out poorly. The poor accuracy is also probably there to make command units and veteran units more valuable. 2 star 17pdr and Panthers first shot at max range is ~55%, then second shot is ~75% so I mean it's not like you can't get good accuracy at all.
I think if high accuracy would have been good Eugen would already have made their game that way... but idk.
The 76mm should be more accurate than the 17 pdr, so just give it 7 accuracy instead of 5 and leave the 17 pounder at 6. And repeating the same argument of "gameplay reasons" that has not a single shred of evidence to support it across the entire industry of computer wargaming for the past 20 or so years will not make this true. Considering the shit show that was accuracy in European Escalation and the consistency of those stats across their roster of games, i doubt they ever conducted any sort of serious testing with "realistic" accuracy values ever since they started the wargame series.
What makes that game a 'sitfest' is hyper-lethal artillery, which converts the game to Artillery whack-a-mole.Did you play Red Dragon? Super accurate AT can make the game a sitfest.
The reticule is no worse than the German ones. The German sights merely have provisions for range estimation - a factor that does not play a role at the engagement ranges in this game.Giving it 7 accuracy will make it just as accurate as the KwK 42 and KwK 43 which is completely unrealistic considering it's muzzle velocity is 150-200m/s lower than both of those guns with a similar mechanical accuracy and worse gun sights...
And I am not giving excuses for the poor accuracy of the guns in game, just explaining the likely reasons why the game is that way.