Regarding the lack of M10s in the the 3rd Armored deck...
I would argue that having a towed 76mm is superior to an M10 in a deck that is already overflowing with armor options in the first place.
I think a major problem with Wargame is that too many players are looking at the cost from a unit-per-unit basis, as opposed to looking at the cost from the context of its place in an overall deck.
In the case of US 3rd Armored, M10s have distinctly worse value even if they are cheaper because there are so many other potential armored vehicle options - and there are precious few anti-tank slots in 3AD to begin with.
So even if M10s become available, I would almost always pick towed ATGs over them because towed ATGs are superior in many specific situations whereas the M10 would be just as vulnerable in those situations as a 76mm Sherman.
I feel that the Panzer IV also suffers from this to an extent thanks to the overall Division context of the beta (but can't comment for sure because I haven't played them much). It looks like a good tank cost-wise, but most players just buy a Panther outright and use it as a very resilient bunker with long-ranged shooting ability - especially considering that both Allied decks tend to use a lot of armor (3AD) or very heavy ones (Scot AVRE) which tend to do well against medium armor.
I would argue that having a towed 76mm is superior to an M10 in a deck that is already overflowing with armor options in the first place.
I think a major problem with Wargame is that too many players are looking at the cost from a unit-per-unit basis, as opposed to looking at the cost from the context of its place in an overall deck.
In the case of US 3rd Armored, M10s have distinctly worse value even if they are cheaper because there are so many other potential armored vehicle options - and there are precious few anti-tank slots in 3AD to begin with.
So even if M10s become available, I would almost always pick towed ATGs over them because towed ATGs are superior in many specific situations whereas the M10 would be just as vulnerable in those situations as a 76mm Sherman.
I feel that the Panzer IV also suffers from this to an extent thanks to the overall Division context of the beta (but can't comment for sure because I haven't played them much). It looks like a good tank cost-wise, but most players just buy a Panther outright and use it as a very resilient bunker with long-ranged shooting ability - especially considering that both Allied decks tend to use a lot of armor (3AD) or very heavy ones (Scot AVRE) which tend to do well against medium armor.