Character Event scripting problems with the for = syntax
I have found that:
effect = { type = intrigue for =
effect = { type = diplomacy for =
effect = { type = stewardship for =
effect = { type = piety for =
effect = { type = gold for =
effect = { type = prestige for =
effect = { type = fertility for =
are not working(they cause an lhs error when trying to start a scenario/existing game with events with such types of increases)
I have not had a problem using these types with no target... it is only when I tried using them in "for = target" situations that I am getting these errors.
M
I have found that:
effect = { type = intrigue for =
effect = { type = diplomacy for =
effect = { type = stewardship for =
effect = { type = piety for =
effect = { type = gold for =
effect = { type = prestige for =
effect = { type = fertility for =
are not working(they cause an lhs error when trying to start a scenario/existing game with events with such types of increases)
I have not had a problem using these types with no target... it is only when I tried using them in "for = target" situations that I am getting these errors.
M
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