Even when the slider management came in I never really bothered.
After building some IC I'd wait a few days for them to finish constructing to adjust the slider.
As for reinforcements and upgrades. Well, I'd rarely bother with ensuring I had 100% for upgrades. For reinforcements, I usually allocated a bit more than was initially necessary and then just never worried about it. Sure I'd waste some IC on occasion, and other times I might not be allocating reinforcements as aggressively, but I didn't care. Wasting 5 IC for a few days is hardly crippling. If there was strategic bombing, then I allocated a bit extra to my production, and always put something I didn't care so much about at the bottom of my queue.
For all those complaining that they were "taken out," though...they probably weren't. They just weren't bothered to be added since this is a new engine. I highly doubt they were actively removed from the game. Johan likely felt time was better spent working on something else instead.
Indeed. I would rather have automatic slider control where one can set priorities etc. than all those nifty sprites...
I doubt artists work on the automatic slider controls