Nolan said:So when next???
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mike8472 said:Ok no probs, well can everyone make a 7pm start tommorrow night (friday).
AFAIK, there has been no testing of CORE for MP. I do not know if it will be stable for the MP environment or not. I am less concerned about the combat mechanism than the events. The problem with writing events for MP is pace of MP games. It seems like wars happen sooner (more people to get bored?), so that throws off the timing of the event. If we increase the rate the event triggers are checked or make it checked earlier you are using CPU cycles.
I am not saying CORE isn't designed for MP, but it hasn't been tested for MP. Once we have some data, we could probably make a version specifically designed for MP, sort of like the 1938 scenario in Vanilla. I would recommend not starting a long term MP game in CORE immediately after release because I don't know what it would do. MDow
mike8472 said:That is the same situation the orginal CORE was in, it was never designed for MP as well, but it worked. It was actauly the Aussie group through its testing which lead there to be a MP version and improvements to the game.
We will play our normal vanilla games, but i will also start up a CORE game so that we can begin testing it and see where the problems are. If you dont test it how will we ever find them.
BB me and a few others here have been down this path with CORE before, you have made it clear you do not want to play it. Thats ok but dont try and stop others that would like too. It will be buggy and have problems but we will help fix them over time.
In other news game is still on for 7pm at present.
Although a new problem has occured, majors main PC has crapped itself and no longer works, no power to it. So major may have to use is much slower PC to host. Anyway cya tonight.
major ball said:Problem is BB you cannot edit techs in else they dont have any effect. I can make an existing tech team have the tech 99% finished and it will work. However to do this I must use one of your tech teams currently in work and you will lose that progress for that tech. Now considering it is only 5% MP may I suggest adding in some MP to compensate for the period of time it takes you to retech it? You do have the blueprint so it should be done very quickly.