Also a Bug: My Merc fleets always loose their admiral and never get a new one. But it may be because of my mods, can somebody confirm this in vanilla
Game developers really should learn to act on threads like these I went to Steam to purchase Overlord, read the comments regarding rebelling primitives and immediately decided nah I won't bother yet, I'll wait another six months and check again. I wonder how many sales these companies lose simply because they can't be bothered to quash the bugs in a timely manner -this guy here has collected them all in one handy place and saved you the trouble of tracking them all down, use those saved man-hours to fix the bugs and enjoy the resulting financial boost that comes from doing that.
I remember this as the first bug I submitted in 2018, so I did a search and found various bug report of the same case since 2.0.
- If you gain ownership of a planet while Marauders you hired are bombarding it, they become hostile to you. [Report]
Appreciate the effort, I have my own equivalent of this in an internal doc that I've been building over the weekend. Will be using this thread for comparison
There is also a bug with destroyed mercenary enclaves. If a system had a mercenery enclave before which got destroyed, the "There is already an enclave here" flag is not cleared, prohibiting you from creating a new enclave in the system.Enclaves and Mercenaries
I just did a little testing of the tracking stat in combat to confirm:
- Evasion stats are within margin 5% the base evasion of ships
- Hit% + Miss% = base accuracy of guns+/-5%
Seems like tracking is completely gone
Thank you very much for your hard work on this thread, and glad to hear that Paradox is on this and will be using the resource you’ve put together for comparison.
I noticed several of these in my own game, and ended up accidentally scamming a number of empires with the monthly trade deal bug before I realized what was going on. I’d love to have a “cleaner” game, and a lot of those things are fairly significant balance/quality of life issues too. So I’ll be putting my current game on hold and starting from scratch once the hot fix comes out. But I will be looking forward to 3.4.4 and any betas that might be offered based on it!
Out of everything on this list, that you're acknowledging this issue makes me the happiest. EU4 wiki works pretty well in that respect.[QoL] Searching for anything that isn't the exact name of a page on the Stellaris wiki causes an error. Not really a game bug but the wiki is official and the problem has persisted long enough that I figured I'd mention it here.